Hegemony III: Clash of the Ancients

Hegemony III: Clash of the Ancients

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More AI Invasions
   
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2017년 8월 11일 오전 8시 00분
2021년 8월 27일 오전 11시 17분
업데이트 노트 2개 (보기)
이 아이템을 사용하려면 DLC가 있어야 합니다.

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More AI Invasions

설명
This mod does basically 2 things:

1: It adds a few new historical invasion events, similar to the Senone invasion in the base game. The Boii, the Mamertines and Epirus can now make an appearance as well.

Other factions from the DLC's "A New Home"/invasion sandbox were not added, as they didn't historically invade Italy in any major way and I didn't want to have too many invader events as they upset the balance of power a little.

2: It adds AI invasion events to the "A New Home"/invasion sandbox as well. They're the same: AI Boii, Mamertines, Epirus & Senones can now appear in this sandbox as well. (Obviously the invasion event for a faction won't trigger if you happen to be playing as that faction)


NOTE: Since Boii, Mamertines & Epirus are all factions from the Eagle King DLC, this mod requires that DLC to be owned and active.
댓글 12
CSY 2024년 1월 31일 오전 8시 56분 
Gotcha. Just thought I might ask, since the opportunity to potentially attack them anyway came up when my primary forces got lost in the rough waters... 1 km away from the nearest city.
Fristi61  [작성자] 2024년 1월 31일 오전 3시 43분 
It's just the default hostility value i think.
For what it's worth, in the vanilla event where the Senones spawn, the Senones are also not friendly to the other Gauls - I just used the same basic mechanism.
CSY 2024년 1월 30일 오후 9시 55분 
One question has come up while I am playing "A New Home" as Macedon... I noticed that Epirus has a moderately negative hostility once it spawned on the map. Intentional?
Fristi61  [작성자] 2021년 8월 27일 오전 11시 29분 
I made some slight changes to the spawned factions to give them a slightly bigger chance of success, or at least a slightly lower chance of immediately running out of food and doing nothing.

Details here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/changelog/1107282304
Cecil XIX 2020년 2월 15일 오전 8시 24분 
Is it just me or do these factions never get off the ground?
Fristi61  [작성자] 2018년 1월 14일 오전 8시 29분 
I think it'll work with existing saves but not tested.
? 2018년 1월 14일 오전 8시 25분 
Does the mod work with existing saves, or is a fresh start needed?
Fristi61  [작성자] 2018년 1월 4일 오전 1시 40분 
The events trigger somewhat randomly, but there are prerequisites as follows: the player needs to have at least 4 cities for the Boii to spawn, 5 for the Senones, 15 for the Mamertines, 20 for Epirus. If a player has a city too close to one of the spawn points, then the invasion can't spawn there and it is possible to block an invasion from spawning entirely.
Rastafarian Targaryen 2018년 1월 3일 오후 2시 22분 
I'll have to use this for my next campaign :)

Out of curiosity, when/how do these additional invasions trigger?
Themistocles 2017년 8월 21일 오전 9시 11분 
This is amazing will really spice up sandbox

Thank you