Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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Bullets to Projectiles (resource for modders + Flak Cannon)
   
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Content: Weapons
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5.095 MB
2017년 8월 8일 오전 5시 34분
2019년 8월 30일 오전 4시 10분
업데이트 노트 15개 (보기)

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Bullets to Projectiles (resource for modders + Flak Cannon)

NSKuber님의 1 모음집
Weapon Resources for event
아이템 47개
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This mod is outdated and no longer supported. Weapon Engine is better and more stable in every regard. Please use it instead for your new mods.

This mod contains a set of scripts that make it possible to make weapons that normally can only shoot bullets (Assault Rifle, Minigun, shotguns) shoot with any projectile instead.

Here is the guide on how to make a weapon using this feature: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1104259875

The mod changes one default model (Bullet.mdl), because it is currently not set up properly, which prevents functioning of the mod.
This shouldn't be a big deal, since no default weapons/enemies use physical bullets anyway, and said change is actually a fix.
Moreover, this fix will soon enough be implemented officialy, and I will remove it from the mod.
Also adds Bullet.mdl to TSE, another fix which should come from CT soon.

Also this mod adds one weapon (Flak Cannon from UT3) that serves as a demonstration.
(No, I won't be adding more UT3 weapons to Fusion, that's not the point)

Credits to noam 2000 for porting Flak Cannon over to BFE.
댓글 18
CyberMerc 2020년 5월 15일 오전 6시 21분 
Кажется как раз из-за Weapon Engine я как раз и мог сделать физические пули хд. Я думал это фишка самого редактора.
NSKuber  [작성자] 2020년 5월 15일 오전 6시 08분 
Можешь, только у оружия за один выстрел будет всегда выходить ровно один снаряд и ровно вперёд.
А с этим модом можно, например, сделать чтоб был разброс снарядов, как у пуль, или много снарядов разом стреляло, как дробовик.

Но вообще, этот мод "морально устарел" уже - для таких целей сейчас лучше использовать Weapon Engine.
CyberMerc 2020년 5월 15일 오전 5시 47분 
Я не особо понимаю, в чём смысл этого мода, ладно для обычных юзеров, но для маперов...
Я ведь и без этого мода могу зайти в редактор, и сделать так чтобы оружие стреляло снарядами.
Но я уверен, что чего-то я просто недопонимаю.
The Cactuar 2020년 1월 13일 오후 9시 34분 
He says in the desc, "Also this mod adds one weapon (Flak Cannon from UT3) that serves as a demonstration.
(No, I won't be adding more UT3 weapons to Fusion, that's not the point)"
XCanG 2017년 10월 16일 오전 7시 16분 
It's look awesome, I play in Unreal Tournament series a lot. How about make port other weapons into Serious Sam? Well I may do it by myself it I only will know how to make mods into Serious Sam (I already know UnrealEd and how to export resourses)
NSKuber  [작성자] 2017년 10월 2일 오후 6시 25분 
Yep, because I haven't make HD version of the weapon yet.
PootisMayo 2017년 10월 2일 오후 1시 49분 
I should've reported this a while back, but in HD, the Flak Cannon doesn't float and spin around like the rest of the pickups. Instead, it lays there as if it were like a BFE item.
NSKuber  [작성자] 2017년 9월 23일 오후 8시 05분 
Fixed an issue where bullets weren't replaced if shooter was crouching/swimming and zoomed.
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥ 2017년 8월 13일 오전 5시 16분 
Можешь вернуть альтернативный огонь как в оригинали, то есть с выстрелом осколочной гранаты, а не одиночным куском шрапнели из основного режима огня?
NSKuber  [작성자] 2017년 8월 10일 오전 9시 40분 
All right, released a tweak to Flak Cannon.
Now it shoots 7 pellets instead of 10, but every pellet deals 25 damage instead of 15, so one pellet is enough to kill soldiers/beheadeds.
Also Flak Cannon now gibs smaller enemies.
All in all, check it out, it's much more satisfying now!