Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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Bullets to Projectiles (resource for modders + Flak Cannon)
   
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Content: Weapons
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5.095 MB
8 Agu 2017 @ 5:34am
30 Agu 2019 @ 4:10am
15 Catatan Perubahan ( lihat )

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Bullets to Projectiles (resource for modders + Flak Cannon)

Dalam koleksi 1 dari NSKuber
Weapon Resources for event
Item 47
Deskripsi
This mod is outdated and no longer supported. Weapon Engine is better and more stable in every regard. Please use it instead for your new mods.

This mod contains a set of scripts that make it possible to make weapons that normally can only shoot bullets (Assault Rifle, Minigun, shotguns) shoot with any projectile instead.

Here is the guide on how to make a weapon using this feature: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1104259875

The mod changes one default model (Bullet.mdl), because it is currently not set up properly, which prevents functioning of the mod.
This shouldn't be a big deal, since no default weapons/enemies use physical bullets anyway, and said change is actually a fix.
Moreover, this fix will soon enough be implemented officialy, and I will remove it from the mod.
Also adds Bullet.mdl to TSE, another fix which should come from CT soon.

Also this mod adds one weapon (Flak Cannon from UT3) that serves as a demonstration.
(No, I won't be adding more UT3 weapons to Fusion, that's not the point)

Credits to noam 2000 for porting Flak Cannon over to BFE.
18 Komentar
CyberMerc 15 Mei 2020 @ 6:21am 
Кажется как раз из-за Weapon Engine я как раз и мог сделать физические пули хд. Я думал это фишка самого редактора.
NSKuber  [pembuat] 15 Mei 2020 @ 6:08am 
Можешь, только у оружия за один выстрел будет всегда выходить ровно один снаряд и ровно вперёд.
А с этим модом можно, например, сделать чтоб был разброс снарядов, как у пуль, или много снарядов разом стреляло, как дробовик.

Но вообще, этот мод "морально устарел" уже - для таких целей сейчас лучше использовать Weapon Engine.
CyberMerc 15 Mei 2020 @ 5:47am 
Я не особо понимаю, в чём смысл этого мода, ладно для обычных юзеров, но для маперов...
Я ведь и без этого мода могу зайти в редактор, и сделать так чтобы оружие стреляло снарядами.
Но я уверен, что чего-то я просто недопонимаю.
The Cactuar 13 Jan 2020 @ 9:34pm 
He says in the desc, "Also this mod adds one weapon (Flak Cannon from UT3) that serves as a demonstration.
(No, I won't be adding more UT3 weapons to Fusion, that's not the point)"
XCanG 16 Okt 2017 @ 7:16am 
It's look awesome, I play in Unreal Tournament series a lot. How about make port other weapons into Serious Sam? Well I may do it by myself it I only will know how to make mods into Serious Sam (I already know UnrealEd and how to export resourses)
NSKuber  [pembuat] 2 Okt 2017 @ 6:25pm 
Yep, because I haven't make HD version of the weapon yet.
PootisMayo 2 Okt 2017 @ 1:49pm 
I should've reported this a while back, but in HD, the Flak Cannon doesn't float and spin around like the rest of the pickups. Instead, it lays there as if it were like a BFE item.
NSKuber  [pembuat] 23 Sep 2017 @ 8:05pm 
Fixed an issue where bullets weren't replaced if shooter was crouching/swimming and zoomed.
Можешь вернуть альтернативный огонь как в оригинали, то есть с выстрелом осколочной гранаты, а не одиночным куском шрапнели из основного режима огня?
NSKuber  [pembuat] 10 Agu 2017 @ 9:40am 
All right, released a tweak to Flak Cannon.
Now it shoots 7 pellets instead of 10, but every pellet deals 25 damage instead of 15, so one pellet is enough to kill soldiers/beheadeds.
Also Flak Cannon now gibs smaller enemies.
All in all, check it out, it's much more satisfying now!