Zombie Panic! Source

Zombie Panic! Source

123 valoraciones
Area41
   
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Game Mode: Objective
Tamaño
Publicado el
Actualizado el
144.391 MB
16 JUL 2017 a las 8:46 a. m.
9 AGO 2024 a las 5:08 p. m.
17 notas sobre cambios ( ver )

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Area41

En 1 colección creada por Tabajara
TIJUCA Server Maps
38 artículos
Descripción
Description
After World War Two, the United States decided to create and operate a secret military base to prevent any future attacks against the Americans. The facility was built under the desert of New Mexico, later fully shut down in 1990.

When the world fell in the zombie apocalypse, all security staff moved out from the facility, letting the base abandoned and under lock-down. But the patriots anti-missile were still activated, hitting and crashing down a rescue helicopter into the desert. Now a few group of survivors have to find another way to proceed to the next base.

Map Info
Max players: 24
Recommened: 8 - 16

Credits
Original map by: Tabajara
Desert texture by: Xzertel
Skybox texture by: komaokc
Huge thanks to all playtesters!
Discusiones populares Ver todo (1)
0
16 JUL 2017 a las 9:01 a. m.
FIJO: Changelog
Tabajara
40 comentarios
404_coffee.exe 27 MAR 2023 a las 5:40 a. m. 
This is extremely fun to play around with
drsam 5 OCT 2020 a las 8:29 a. m. 
nice map
JacobLTrva 18 FEB 2019 a las 9:12 p. m. 
Been a while- here cause we just won twice in a row with 12-15 people. By the time humans get to the lab there were 10 zombies and 5 humans- zombies could not even remotely get close to the humans- wish spawns were a little nicer to zombies here and the humans didn't have the high ground- it's a bit lame for the end of the map- zombies not only have to charge at the humans from far left/right- they have to go up the center staircase to land a hit on the humans- definitely could use some tweaking
Mascimo ΜΑΣΞΙΜΩ 25 MAY 2018 a las 1:27 p. m. 
Top map
Tabajara  [autor] 29 ENE 2018 a las 8:56 p. m. 
@pillz
Fixed on the latest version!
JacobLTrva 18 ENE 2018 a las 11:24 a. m. 
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1273655082

Couldn't leave objective room cause zombie was blocking the door from opening- died alone and sad. :c
NeoAssassin  [desarrollador] 10 ENE 2018 a las 8:23 p. m. 
You need to keep the objectives from starting, and the helicopter from moving, before the round starts. If someone joins in waiting for more players - the helicopter will take off before the round even starts.
Tabajara  [autor] 27 DIC 2017 a las 11:31 a. m. 
@PILLZ
If late joiners die when the helicopter is already crashed into the ground, then they must die - it's a trigger preventing late joiners to spawn below the map or late joining the round. Sorry, but they must join right away before the helicopter starts to fall.

About those ladders, could you show me a screenshot? It's probably intentional.
JacobLTrva 27 DIC 2017 a las 11:17 a. m. 
The helicopter sequence in the beginning is great- but late joiners have died as they join survivors right when it crashes- or if one person is on the server, when they join and wait- the animation sequence starts and is kinda messed up for when the game actually starts- i joined myself and the game started after the crash- and before the game started i got smacked with the propeller and once i finally started i died immediately- OTHERWISE- LOVE IT, GLAD TO HAVE IT BACK

Also, once "the system has detected a failure, RUN" sequence finishes, zombie spawn moves to a dark room with catwalks above it- but we can't use the ladders to climb up on the catwalks- idunno if that's intentional or not.
Krater 18 DIC 2017 a las 6:30 p. m. 
How do I add this to my server?