Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
Fixed on the latest version!
Couldn't leave objective room cause zombie was blocking the door from opening- died alone and sad. :c
If late joiners die when the helicopter is already crashed into the ground, then they must die - it's a trigger preventing late joiners to spawn below the map or late joining the round. Sorry, but they must join right away before the helicopter starts to fall.
About those ladders, could you show me a screenshot? It's probably intentional.
Also, once "the system has detected a failure, RUN" sequence finishes, zombie spawn moves to a dark room with catwalks above it- but we can't use the ladders to climb up on the catwalks- idunno if that's intentional or not.