Stellaris
198 voti
Never Empty L-Cluster (3.14)
   
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Events, Galaxy Generation, Gameplay
Mostra gli oggetti etichettati con tutti i termini selezionati: L-Cluster, Gray Goo, Gray Tempest, Gatebuilders
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21 mar 2020, ore 15:07
12 nov 2024, ore 6:15
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Never Empty L-Cluster (3.14)

In 2 collezioni di FirePrince
FirePrince's ADT Recommendations (3.14)
53 elementi
FirerPrince Stellaris 3.14
46 elementi
Descrizione
A (more or less small) stand-alone mod which increases the chance of an invasion by the Gray Tempest through the L-Gates to 66% (and for the Dessanu the rest). The actual version is still backward compatible to pre 3.0.


As two (L-Dragons and Gray) from four possible scenario outcomes are now removed, the event results are modified to preserve.

L-Dragons:
Are friendly to the Gray Tempest and the Dessanu Consonance each other and also a little bit stronger (as they have in vanilla only about 1/30 strength of an adult Ether Drake). Spawning chance is now 100%, from vanilla around 21%. New matching event picture[stellaris.paradoxwikis.com].

The Gray:
Can now appear independent of which L-Cluster event was rolled (so it should be also near always, from former around 21% from 4 states).


Works with actual 3.7+ (released with version 2.6+ but should also work with lower versions – needed Distant Stars DLC). Save-game support.

This was initially a sub-mod of A Deadly Tempest and must be placed below.

This mod also affects few events of distant_stars_events.txt (mainly only for the L-Drake display). No vanilla files are overwritten, but single events, so fully Crisis Manager, ADT and ZoFE compatible.

Credit:
Inspirations were mods from GwenBlanketSpecter

Localization: No extra translation needed.

If you enjoy this mod, please rate it positively and favorite it, so others can find it more easily.


[discord.gg]
98 commenti
Remulus 6 mag, ore 10:49 
Hey, how is the 4.0 Compatability? Thank you!
rauer2 5 mag, ore 19:45 
@Gameer4life | "does this mod add more systems to the l cluster"

Yes, this mod spawns an L-Cluster with 20 systems instead of 9 systems (vanilla). I tested this by creating a playset that included only never Empty L-Cluster, opened the L-Cluster, and it is 20 systems.
MaulMachine 16 gen, ore 16:53 
No, it doesn't.
Gameer4life 12 gen, ore 19:56 
does this mod add more systems to the l cluster
Blazingdevil 4 gen, ore 20:12 
@spartan1996 read the mod description
spartan1096 15 dic 2024, ore 7:02 
can i use it with Deadly Tempest to make Gray always spawn?
FirePrince  [autore] 12 nov 2024, ore 6:17 
@킨제유만: yes and yes
킨제유만 9 nov 2024, ore 4:54 
1. Does it work on 3.14?

2. Is this mod compatible with 'Planetary Diversity' or 'Guilli's Planet Modifiers'?
Pury 18 mag 2024, ore 0:06 
Thank you sir.
FirePrince  [autore] 17 mag 2024, ore 11:02 
Yes, should be fine with 3.12.