Orcs Must Die! 2

Orcs Must Die! 2

Craft Your Own Spellbook
Modify and share your own Spellbook items like traps, trinkets, weapons, and character costumes. Create custom waves of enemies for Orcs Must Die! 2 fortresses. Read the Starter Guide for more information.
Mangapower 26 Oct, 2013 @ 1:20am
Boulder Chute auto activate?
Maybe programm a Mod which lets the boulder Chute aktivate himselve?
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Showing 1-15 of 27 comments
mokoton 8 24 Aug, 2014 @ 7:31pm 
i think i can do it. do u still want the mod?
mokoton 8 24 Aug, 2014 @ 7:56pm 
ok i did it but the thing is it only activates when orcs are near not when u shoot at it.
Last edited by mokoton; 24 Aug, 2014 @ 7:57pm
Mangapower 25 Aug, 2014 @ 1:09am 
Thx ill try it out XD
Mangapower 25 Aug, 2014 @ 1:30am 
The mod is really cool but there is a problem that the trap only triggers if the orcs run directly below it. It would be nice if u can give the trap a bigger range so that u can place it in a 3 block height and it triggers if they run under it. But its a really nice mod which isnt op lik the rapid fire balista. Its just a nice upgrade for the old trap. XD
mokoton 8 25 Aug, 2014 @ 8:20pm 
lol k made it three blocks. feel free to msg or post again if u want any other mods
Mangapower 26 Aug, 2014 @ 12:29am 
Is the mod the same? Or have u uploaded another one because i tried the trap after reinstalling the mod on the map: "servant entrance" and placed them above the second door and the trap hasnt triggered as the orcs passed it. If its a new mod plz send it to me or if its the old one try to programm the trigger height as high that the trap triggers always if something runs under it not depending on what high u placed it.
Would be nice XD
Thanks Mangapower.
mokoton 8 26 Aug, 2014 @ 7:59am 
lol i think i forgot to update it lol.
try it now.
mokoton 8 26 Aug, 2014 @ 8:14am 
but just to be on the safe side i made it 6 blocks instead of three
Last edited by mokoton; 26 Aug, 2014 @ 8:14am
Mangapower 26 Aug, 2014 @ 9:32am 
I tried it but the traps didnt triggered on the map: sevant entrance could u try it by your own?
They do not trigger at derectly obove the entrance and the corners of the traps.
would be nice if u figger out why this dont works on this map.
But they trigger on a 3 block height.
mokoton 8 26 Aug, 2014 @ 1:31pm 
it worked fine above the first door but not on the second one( prabably because the ceiling is 2 high)
mokoton 8 26 Aug, 2014 @ 1:36pm 
lol i made it 12 blocks instead of 6 and now it works on the second door
Mangapower 27 Aug, 2014 @ 12:36am 
Jea now it worked but thers a funny thing:
The trap triggers if there is a boombarrel underit.
I wonderen why the trap was triggering the whole time and then i recognised that the boombarrel dispenser triggers the trap everytime he places a boombarel below the trap.
Its not a big problem but would be nice if this last Bug or whatever it is would be solved to make the Mod completely perfeckt.
XD Mangapower
mokoton 8 27 Aug, 2014 @ 10:27am 
done
:)
Mangapower 27 Aug, 2014 @ 10:53am 
Thx the Mod is now perfect XD
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