Sapiens

Sapiens

Sapiens Workshop
Mods for Sapiens.
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mods need updating
can a moder please make us a temperary mod for Hammerstone framwork and creative mode untill the origial mod is updated lol im trying to be patient
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Showing 1-4 of 4 comments
Bobby S 14 Aug, 2024 @ 5:48am 
It has been updated :-) along with all the others from the creator. I've just tested (Hammerstone, Creative and Bone Crafting) and they are working. Didn't test Furniture (I had it active just didn't craft anything) and I don't have Tweaks yet.
Grace_bannister 15 Aug, 2024 @ 12:18am 
ohhhhhh brilliant thank you
Icecold Heart 18 Sep, 2024 @ 6:49am 
Feels like 80%+ of the mods are abandoned and not updated anymore...
I've had to unsob to almost all mods at this point because people nowadays smash out mods and then move on with their lives and give a f...
Back to playing Vanilla i guess since it else wastes hours of my life searching for mods that actually work on so many games these days...
Steam Workshop seriously needs better filtering in that case.
bk3000 24 Sep @ 9:10am 
Originally posted by Icecold Heart:
Feels like 80%+ of the mods are abandoned and not updated anymore...
I've had to unsob to almost all mods at this point because people nowadays smash out mods and then move on with their lives and give a f...
Back to playing Vanilla i guess since it else wastes hours of my life searching for mods that actually work on so many games these days...
Steam Workshop seriously needs better filtering in that case.
I haven't made any mods for this game (yet). I'm still considering if I wanna buy it, but I'll probably make stuff if I buy it. So I haven't yet looked into how mods are loaded in this game.

But I know you can sort by last updated in the workshop. And on the mod's workshop page, you can also see the last updated date. If that's newer than the last base game update, you "should" be good - unless the mod author borked something or you subscribed to incompatible items. That's probably your best bet if you don't wanna test it and find out the hard way.

I don't think this game is filtering, but the workshop for Rimworld (for example) lets you filter mods by game version (it's actually tag filtering). So the dev would need to set up the workshop similarly. But I would guess that's not a top priority yet.
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Showing 1-4 of 4 comments
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