Cultist Simulator

Cultist Simulator

Welcome to the Sixth History
"The Secret Histories are five in number. If there were an unsanctioned, unknown, unlawed Sixth History… it would be your playground."
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Suppression Bureau "victory"?
I just started playing the Detective (I lost my best run to date TAT) and it's kind of fun to just play the detective's job. I wondered if anyone has made or considered a mod to create an alternate ending where you could continue the detective job, be promoted directly into the Suppression Bureau, and have a path to victory in that direction.
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The Queen Salis 17 mar, 2024 @ 10:38 
That job is just kind of fun, but to make it a separate game would need a random generator of troublemakers
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