Distance

Distance

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How do I snap track to node as a whole?
What I mean is - when I select two nodes and press enter to snap them, only nodes are snapped, and the rest of the track is left at the same position as it was, it's just bent.

But is there a way to select the whole track and make it snap to a node as a whole without bending it?
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Showing 1-1 of 1 comments
Californ1a 20 20 Nov, 2019 @ 6:26am 
Anything you select will stay static during snapping, so you want to select both nodes and the piece of track that you want to move, then it'll bend the next spline in the chain connected to the road (if there is one) or you can select both nodes and multiple track pieces on one side, then all those track pieces will stay static (won't bend, will be moved instead).

The node you select first is the side that will be bent, so take two roads as an example, A and B: If you select node A and then node B and hit Enter, track piece A will bend to snap into node B. However, if you want track A to stay static, select node A and then node B and then track piece A, then hit Enter. That will move track piece A to snap with node B instead of bending A. If you want instead track B to move, make sure you select node B first and then node A and track B before hitting Enter.

Also, I'd recommend joining the Discord server, where we have an #editor channel for quick help on stuff like this: https://discord.gg/distance
Last edited by Californ1a; 20 Nov, 2019 @ 6:28am
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