Serious Sam HD: The Second Encounter

Serious Sam HD: The Second Encounter

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Disabled/Unsubbed Mod(s) Causes 'Unable to Load Level'
So I've been trying desparately to play the campaign levels to test out a few mods, but many of the levels are unable to load due to some enemies being non-existant. Apparently these enemies are from other mod packs like Ultimate Enemy Resource and SSHD Extended.

I've long since been unsubscribed from those mods and made sure they were disabled, yet I still get error messages that say:
Cannot open file Content/SeriousSamHD/Databases/Puppets/Enemies/[monster]

Everything here will fill in the [monster] brackets.

Levels include:
Sand Canyon - WalkerOrange.ep
Tomb of Ramses III - Zumbul2Gun_L.ctl
Valley of the Kings - SS2_Spider_K.ep
Moon Mountains - Arachnoid_Sniper_Minigun.ctl
Oasis - Firecracker_Armor.ep
Dunes - WalkerOrange.ep
Suburbs - Rocketman_Armor.ep
Sewers - ToothFish.ep
Metropolis - Knuhm_Lite.ep
Alley of the Sphinxes - Knuhm_Lite.ep
Karnak - Kamikaze_Armor.ep
Luxor - New/SS2_Spider.ep
Sacred Yards - CyborgRocketeer.ep
The Great Pyramid - AirElementalBig.ep
Sierra de Chiapas - New/SS2_Spider.ep
Valley of the Jaguar - WaterElementalSmall.ep
The City of the Gods - WalkerGrey.ep
Serpent Yards - ZorgGrenadier_Gun.ctl
The Pit - Knuhm_Lite.ep
Ziggurat - Arachnoid_Sniper_Minigun.ctl
The Elephant Atrium - WaterElementalBig.ep
Tower of Babel - New/SS2_Spider.ep
DemoKarnak - GnaarAlbino.ep
DemoPalenque - New/SS2_Spider.ep

I've already tried to verify the game cache and tried disabling all mods, but these still show up. Why is it that it's still searching for workshop enemies that've long been unsubscribed? This's only happening for the moddable version of the game, the normal game works fine.
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Solais 24 11 Thg03, 2017 @ 12:00am 
Maybe you're still subscribed to this "Unity" mod? Because only that mod uses these enemies.
Do you mean the United Campaign Plus? I used to in the past, but I've unsubbed from it long ago. As it currently stands from the time I write this comment, here are all of the mods I'm currently subbed to:

XBox-Style Crosshair
Classic Serious Sam Font.
XBox Music (Part 1)
XBox Music (Part 2)
Static and Rotating Cannon Netrisca Descrtipion Mod
Classic-Style HD Serious Sam Skin
New HUD Icons v 1.02
3D Camera Zoom!
Grand Cathedreal Music Replacement - Saferty Cover
Second Encounter Bosses Music Replacement - Vocal Version
SS3-Style Reptiloid Common
Classic Zorg sounds
Pain Sounds from SS2
Serious Sam TFE Classic Lasergun Sound for SSHD Lasergun
Serious Sam 2 - Colts
Classic Walking Animation for Ugh-Zan III
Serious Sam Xbox Ugh-Zan III
SS Xbox Ugh-Zan III Player Model
Reanimation Pack Essentials
Serious Uzi Black Edition (From SS2)
Shotgun Reanimation
Serious Sam 2 - Grenade Launcher!
XM214-A Minigun Black Edition (From SS2)
SS3 Biomechanoids!
The Lost Levels
Aludran Reptiloid: Attack Sound Fix!
Solais 24 11 Thg03, 2017 @ 4:54am 
Hmm weird, because the errors point to that. I guess you don't have any sort of custom made gros in the game files, not from the workshop?
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