Rebuild 3: Gangs of Deadsville

Rebuild 3: Gangs of Deadsville

Rebuild 3: Gangs of Deadsville Mods
Workshop mods can tweak a long list of difficulty and configuration settings, or replace any English language text. See [url=http://rebuildgame.com/mods.php]the official website[/url] for details.
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Klarum 14 Apr, 2017 @ 1:22am
Developer - Please redesign farm size output
It make no sense to me that 2 small farms produce more (2+2) than a big farm (3), or 4 small farms produce more than a huge farm.

Also placing a farmer on any size farm always gives the same output, so there is no bonus to farming on bigger farms to compensate for this.

I have read through the forum, and some people try to rationalize it has big buildings cover a biger area for defense so that should compensate the output loss. Again, this makes no sense. You dont really use farms to protect your territory, and most likely they will be away from your borders mid-late game when defenses are harder.

All this does is force people to demolish big/huge farms and rebuild small ones. It is illogical (you should gain output with scale).

Please make each size farm gain +50% than the previous.