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Nahlásit problém s překladem
Hello there, MrWizard, I'd like to know if I could port this older version of the Enhanced Saiko model to SFM.
It's not easy to do this, as resizing the iris, even as an optional shape key, is very difficult to do. The Source Engine wasn't designed for it
However, there is one option that does exist, but it resizes all of the eyes in the scene rather than one model, so be careful how you use it.
By typing in "r_eyesize <number>", you can change the eye size of the models. Smaller numbers result in the eye texture repeating itself, while larger values make it bigger
It would be nice to have scale-able eyes, or the option to have the original eye textures.
But since I don't know how hard to implement those would be (and don't want to stress you out feeling like you HAVE to add that) these are still good despite that