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Excellent Partnership 6 - Synced Stasis
   
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11.078 MB
24 SEP 2013 a las 19:45
11 JUN 2014 a las 23:47
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Excellent Partnership 6 - Synced Stasis

En 2 colecciones creadas por wildgoosespeeder
Excellent Partnership
9 artículos
Remixed Maps
10 artículos
Descripción
Inspired by Mevious's Stasis puzzle for coop use.

Once I finished playing Mevious's Stasis, I wanted to do a co-op version for a long time. First implementation was too confusing. Second implementation had technical problems with the PeTI editor. All would have been lost but third time's the charm! This version of the chamber I found something that worked. Hope it works for all of you.

http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=71751171
30 comentarios
DON.H3IS3NB3RG 1 FEB 2023 a las 14:54 
great map!
wilsonopen 15 OCT 2022 a las 7:26 
Great map!!
TG 4 OCT 2017 a las 8:24 
Good map, had some tight timing
Elenesski 26 JUL 2015 a las 20:20 
That was awesome !
Malfaction 10 JUL 2015 a las 17:44 
Nice! My partner was playing around and we discovered by accident what needed to be done to solve it. Thumbs up!
=MAG= D1B27 9 FEB 2015 a las 17:31 
That was nuts. 5/5
EnbieFren They/Them 7 NOV 2014 a las 18:31 
nice
wildgoosespeeder  [autor] 7 AGO 2014 a las 1:48 
Well originally I tried to use the button method in my map to match his map but it was just not pre-alpha testing right, as mentioned in the description. The second attempt at a coop Stasis map used an angled panel instead of a rail platform. Version three and final method (my current release map) uses a rail platform.
The Sojourner 7 AGO 2014 a las 0:42 
True, although his map used something a bit less noisy: a button. Anyway, nice puzzle.
wildgoosespeeder  [autor] 6 AGO 2014 a las 22:42 
Concept map in-game editor. Can't help it really. Mevious's Stasis has similar noise.