Garry's Mod

Garry's Mod

[K-ON!] Azusa Playermodel
16 kommentarer
чампи 29. maj kl. 9:42 
мило
Dat Jonx 23. mar. 2022 kl. 4:43 
No hands rig and no ragdoll. Lame.
Ruxvity pkonky57ಠωಠ 9. nov. 2021 kl. 5:07 
Cool
Send_Me_Dem_Noots 12. sep. 2021 kl. 17:54 
Hooray! now i have Azu-nyan in Gmod.
SUGAR! 4. jan. 2019 kl. 8:22 
шишка встала бля :2018bestcoffee:
zikaitoh 3. sep. 2018 kl. 4:08 
C_hands is a bit glitchy
zikaitoh 3. sep. 2018 kl. 4:08 
T-poses shortly after death
kitsufae 13. nov. 2017 kl. 10:48 
can u update ur sackboy playermodel to have animations
pendi  [ophavsmand] 17. juli 2017 kl. 5:58 
It's supported by DarkRP, TTT, Deathrun, etc. Whoever owns the server just needs to add it into their pointshop.
Eriktor 17. juli 2017 kl. 4:48 
i want this in TTT
pendi  [ophavsmand] 11. juli 2017 kl. 13:07 
It's not a Ragdoll; It's a Playermodel.
lucfle97 11. juli 2017 kl. 13:06 
you can't spawn the model
thought you'd like to know
pendi  [ophavsmand] 8. juli 2017 kl. 23:18 
I would be doing Vocaloid playermodels, but you've got CaptainBigButt for that.

People mainly know me for my Pokemon, and Game Playermodels. (Snorlax, Sackboy, etc.)
I made them when I was really new to doing that type of stuff, I'm way more experienced now.
Like I said in the comments, I'll probably be putting out v2s for them soon.

Regarding the other model(s); I looked on the Workshop for any "Azusa" models, and none appeared. After I uploaded it, there was one with all of the characters. That did tick me off a bit.
So, I'm pushing more Game, Pokemon, and Anime models out. (I got some good stuff in the works I know people will like.)
Nova 8. juli 2017 kl. 21:14 
Thing is though, it's at least something to set it apart. Maybe do something like the uhhh... Vocaloid playermodels, where there's different faces 'n stuff. Because there's already an azusa playermodel, that looks basically identical to this one.
pendi  [ophavsmand] 8. juli 2017 kl. 8:55 
I saw it, and it looked kinda cool; I'm going to update it and get rid of it.
Nova 8. juli 2017 kl. 0:40 
Why did you do it with the missing eye texture, though...?