The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Ember
51 kommentarer
CondoSlime 24. aug. 2021 kl. 5:07 
The trinket does work. It still appears and causes fire to drop extra stuff. However some enemies (notably in the mines) leave fire on the ground which you can douse and those fires also drop pickups.
warmCabin  [ophavsmand] 23. aug. 2021 kl. 23:53 
Unfortunately I haven't bought Repentence yet. I'm totally out of the loop. Based on CondoSlime's comment, are you guys loading this up in Repentence and it just works?

Once I familiarize myself with the new DLC, I can support this mod again.
Mario Javier Landa 22. aug. 2021 kl. 10:53 
i need this mod for repentance!
CondoSlime 22. juni 2021 kl. 8:29 
Great gideon's fire spit counts as fire for this trinket, dropping pickups. The same might be true for ultra war's flame. It also counts for fire rock spiders.
Cooleatack 19. maj 2021 kl. 1:23 
Hi, is this updated for Repentance?
Sora-MMK 17. maj 2021 kl. 12:48 
Will you add a gold version of this trinket?
Shift Kit 15. maj 2019 kl. 13:39 
i knew it was weird that fire didn't have a petrified poop
Khakis 30. juni 2018 kl. 5:21 
Okay, thank you
warmCabin  [ophavsmand] 30. juni 2018 kl. 3:00 
I, uh. I didn't. Petrified poop is in the normal trinket pool, so I left emeber in, too.
However... you could look into MC_GET_TRINKET and MC_POST_PICKUP_SELECTION; I know MC_POST_PICKUP_SELECTION lets you return {variant,subtype} to override what was going to spawn before, but I haven't messed with GET_TRINKET yet. You'll want to see if your trinket was selected, then roll something else if it was.
Khakis 29. juni 2018 kl. 15:16 
Hey creator, I'm making my own trinket mod, but I need help. How did you make it so that your Ember doesn't drop from the trinket pool?
warmCabin  [ophavsmand] 7. maj 2018 kl. 10:04 
An update's out! EID compatibility as well as an interaction with Mom's Box. It's also been refactored to use my new API, but still works without it because I respect you.
V-trés 13. jan. 2018 kl. 23:22 
Oh, i see.
Now I definitely like this mod :)
warmCabin  [ophavsmand] 13. jan. 2018 kl. 17:55 
"When not holding ember, fire drop RNG is unaffected (aside from the 1% chance to drop ember)."
This means that you'll still get your regular coins and hearts and stuff, but maybe ember will decide to drop whenever you don't.
V-trés 13. jan. 2018 kl. 12:43 
So w/o ember i can't get anything from the fires except that trinket?
MattisticStatistic 16. okt. 2017 kl. 21:13 
Why wasn't this put in the game in the 1st place, again?
warmCabin  [ophavsmand] 10. okt. 2017 kl. 23:47 
An update's out! I finally listented to everyone saying that ember was appearing too often, and decreased the odds of it spawning. Hopefully finding this trinket will feel a bit more special.
Fakespeedrunner 28. sep. 2017 kl. 12:18 
Likely Warm Cabin: yeah it feels much better to make this trinket more unique.
LixieLorn 27. sep. 2017 kl. 16:41 
Ooh, that's really good to know. I had suspected that it was working when I tried it on subsequent times. I think I was just really unlucky the first time I tested it.
warmCabin  [ophavsmand] 27. sep. 2017 kl. 16:35 
dd: How would you feel about tweaking the drop chances from 2% to 1%?
warmCabin  [ophavsmand] 27. sep. 2017 kl. 16:35 
LixieLorn: The way trinkets are coded, any trinket is automatically compatible with smelter and gulp! All those items do is make the HasTrinket call return true.
Fakespeedrunner 26. sep. 2017 kl. 0:31 
Nice one but ember spawns too often, I do get ember every 1/2 of the first floor because it can be burning basement and it gives you too much chance.
LixieLorn 9. sep. 2017 kl. 17:28 
Love this mod. Such an obvious thing that should always have been there! Any way you can get it to work when eaten with Gulp! or Smelter or such?
warmCabin  [ophavsmand] 22. juli 2017 kl. 19:20 
An update's out! This is a good one: ember is now compatible with all heart and coin types. Try and get a lucky penny!
warmCabin  [ophavsmand] 19. juli 2017 kl. 20:11 
The ghost...?
Spankenhimer 19. juli 2017 kl. 7:46 
0/10, Not worth the ghost.
PJJLegend 14. juli 2017 kl. 6:17 
@ValidGamer You have/had linger bean item?
CAT 14. juli 2017 kl. 4:55 
ATM it's bugged for me as it leaves a cloud sprite of some sort that does nore dissapear
coguya / mint 12. juli 2017 kl. 19:20 
you should rename it to petrifire
1itai 12. juli 2017 kl. 6:17 
Great idea
Eternal Necromancer 12. juli 2017 kl. 4:59 
I want to see this in Booster Pack #4 :reheart:
Jazzmine 11. juli 2017 kl. 21:47 
definately gonna be in the next booster pack!! great mod!
Kitsune狐 11. juli 2017 kl. 14:21 
9/11 while 420 blazin it this mod is Really awesome!
coo1man 10. juli 2017 kl. 16:07 
It always seemed to me that having such a trinket in Isaac would make sense because poop and fire behaved similarly in the game in terms of random drops when destroyed/extinguished (and we also had Petrified poop since Rebirth but had no counterpart for fires). In my opinion, this should've been in the base game since the very beginning alongside aforementioned Petrified poop. It's really nice to see it implemented at least as a mod. Good job there! Let's hope it gets added into the game in a future booster pack :smile:
warmCabin  [ophavsmand] 10. juli 2017 kl. 14:28 
Update's out! Ember should only spawn once per run, and I've replaced my programmer art with PJ's super cool sprite.
PJJLegend 10. juli 2017 kl. 14:12 
Np, glad i could help ^^
warmCabin  [ophavsmand] 8. juli 2017 kl. 1:26 
I literally have a line of code that prevents that exact scenario from happening........wtf
Well, I'll go ahead and add the "can't get it more than once from a fire" bit, along with the new art later this weekend. That'll probably fix it.
PJJLegend 7. juli 2017 kl. 13:33 
Ummm... i was holding ember when dropped the second one xd.
warmCabin  [ophavsmand] 7. juli 2017 kl. 12:49 
Oh, whoops. My logic only prevents a second spawn if you're HOLDING ember. Should be a pretty easy fix.
PJJLegend 7. juli 2017 kl. 8:39 
Put that only can spawn one time per run from bonfires, like petrified poop. I just got 2 in less than 1 minute from bonfires. Could spawn from mom's box and chest more than once.
warmCabin  [ophavsmand] 7. juli 2017 kl. 0:04 
Oh, dog, the sprite's shit. You can say it. I've got a couple other people who said they want to draw something, so I'm gonna wait a little bit to see what they come up with.

I actually just cheated to play two burning basements in a row, and put out every fire in sight--no ember appeared.
Piber 6. juli 2017 kl. 22:32 
The sprite could use some work, but it's a neat idea! I always have this habit of putting every fire out, and this will make that much more beneficial.

I really like PJ's sprite.

As for the 2% drop rate, petrified poop seems to drop pretty often when you destroy poops so I think that's justified.
warmCabin  [ophavsmand] 6. juli 2017 kl. 22:21 
Interestingly, ember is already compatible with sack head! I guess the sack head code intercepts ALL coins, keys, etc. dropped, no matter what the source.

As for double hearts: As fun as it would be to add some of the more exotic hearts and coins, I just don't have the data for the probability on those. A lot of them require achievements, too, which sounds like a whooooole can of worms. I'm kind of holding out for a GenerateRandomHeart function, but if it comes down to it, I can always make up a few numbers and see how they feel.
Foamed 6. juli 2017 kl. 14:12 
2% drop rate is a bit high in my opinion, otherwise it's pretty cool.
PJJLegend 6. juli 2017 kl. 14:10 
@Legit_McName. 32x32 is the max, but trinkets are usually 20/25 max, counting double black outline.
PJJLegend 6. juli 2017 kl. 14:07 
Mine is 32x32 just resized. And pits wanted say bonfires, a typo :P. Will send the img.
warmCabin  [ophavsmand] 6. juli 2017 kl. 14:05 
Oh, PJ, not sure what you meant by pits. But that sounds like it might be an idea for another mod.
warmCabin  [ophavsmand] 6. juli 2017 kl. 14:00 
I like it, PJ! The orange glowy bits are exactly what I had in mind. Legit_McName, I've sent you a friend request. I'm gonna check out what everyone has to offer before I add anything in. In general, I'd say keep it about 32x32, but the game seems to resize things and I don't really get how (like PJ's art, which is like 800x800).
PJJLegend 6. juli 2017 kl. 12:10 
Since i'm going to sleep soon and you didn't connected to accept the PM. I did a sprite for ember, if you like, i will send the img: http://imgur.com/a/1OJib
Hatate 6. juli 2017 kl. 9:47 
@Legit_McName same, I was thinking that it'd be charcoal or something
Jade 6. juli 2017 kl. 7:22 
I always thought of this trinket, but more along the lines of
"Petrified Fire"
How does this even happen

And I would be happy to try and sprite something if you give me the dimentions for it