Scrap Mechanic

Scrap Mechanic

128 to 1024 length Sliders, visible and invisible
19 kommentarer
kornelekkoperek 6. aug. kl. 10:48 
1dont work
2stuck at 256lengh
IZURO 24. nov. 2021 kl. 13:20 
don't work
Robb 13. mar. 2020 kl. 10:19 
Nice mod! Thx! :)
Enidras  [ophavsmand] 14. apr. 2019 kl. 10:51 
Hey guys.

The "PosAnimDifAsgNorAlphaFlip" is not defined error is fixed, it works fine now.
The error had to do with deleted lines in a vanilla file (partmaterials.json, the lines were indeed redundant) so it should also fix "broken" worlds.

Really sorry for the inconvenience and the delay.

Cheers!
RenwiX 27. feb. 2019 kl. 8:24 
it broke my world :lunar2019madpig:
RenwiX 23. feb. 2019 kl. 11:23 
I've got the same problem a Britanic Mechanic
TheoGamer 16. feb. 2019 kl. 13:25 
i'm having a problem with this mod. when i start up a world a message shows up saying:
shape uuid: a6fbf3c4-70f7-4a59-b0d5-768ba80fe913
"PosAnimDifAsgNorAlphaFlip" is not defined
Gaff3r 10. juli 2018 kl. 7:10 
hello, awesome mod! could you also make some pistons with force ?
Enidras  [ophavsmand] 4. sep. 2017 kl. 14:35 
Ok so, i struggled a lot with the mod tool and had difficulties with interference (i starded doing 4 different mods before regrouping in this one). I even managed to screw up my world with this, even the backup somehow. But i tested with other maps with the older Slider mod in it and it worked, so i believe you wont lose anything. In the case you lose a map because of the update, i'm really sorry and hope there wasn't much. I'm pretty sure it's fixed anyway. See you, and thanks for the feedback.
Square 15. aug. 2017 kl. 11:33 
but it could be extending longer
Square 15. aug. 2017 kl. 11:33 
THATS SO USEFUL
Square 15. aug. 2017 kl. 11:33 
woah
Square 15. aug. 2017 kl. 8:14 
what is this useful for?
Sammy 1. aug. 2017 kl. 12:43 
is ti possible that u can make it liek another color so i can see the difference in my inventory
Sammy 16. juli 2017 kl. 11:59 
OK WAIT I JUST NOW REALEASED HOW USEFULL THIS IS THANK YOU SO MUCH
Sammy 16. juli 2017 kl. 8:36 
Nvm this is cool but theres no way to pick exactly where you want the block to be. thrusters have really hight power so it slides really fast
Sammy 16. juli 2017 kl. 8:30 
this looks cool
time to see what subassemblies means
Enidras  [ophavsmand] 30. juni 2017 kl. 10:13 
Adjusted the stroke to 128 (sorry) and the force to 0, it is now way less glitchy
Enidras  [ophavsmand] 29. juni 2017 kl. 16:19 
I set the force to 10 for now, and put a force of 0 after some tests
It has a visual glitch: while the connected block extends to 1024, the piston itself still goest up to 16 blocks. I might fix that later