RPG World - Action RPG Maker

RPG World - Action RPG Maker

Super Arpee Geez
5 Comments
Anomalous  [author] 1 Sep, 2024 @ 9:40pm 
UPDATE: What do you know, I followed through on it? I've added a second campaign to the game. Unlike "Journey to the Center of Arpee" this one isn't option. Access it after leaving Twin Pines Hall and settle in for perhaps another hour (I haven't timed it yet) of gameplay. This new campaign "Morganland" sets up the final campaign to come. Who knows? Maybe I'll follow through on this one too. Not bad for seven years of development.
Anomalous  [author] 8 Mar, 2021 @ 11:38pm 
UPDATE: Minor changes, nothing special. Mostly just house-cleaning, but setting myself up for more content to come. Here's hoping I actually follow-through on it.
Anomalous  [author] 16 Dec, 2018 @ 12:52pm 
UPDATE: Taking advantage of a newly released feature, I can state with certainty that you will now be playing as Ginger Aile. I'm still playtesting it to make sure the game is playable with a fresh XP start, but you might wanna set your difficulty to Evergreen just to be sure. Enjoy!
Anomalous  [author] 29 Oct, 2017 @ 1:19pm 
UPDATE: I've incorporated some of the extra features available with the changes to the quest system to provide a more fluid experience while playing the game so the player has an easier time seeing everything. I've deliberately left the portals locked open however so as not to limit the player who wishes to move through the game quickly.
Anomalous  [author] 29 Jun, 2017 @ 6:25pm 
UPDATE: I changed one character from the vanilla soldier late in the game to a custom made soldier as he had to be a new face per the story requirements, and I added one quest to the penultimate combat map now that custom enemy quests can be made. Those are the only two things I wanted to do but couldn't so I doubt I'll change much else going forward.