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Rapporter et oversættelsesproblem






Select the mod in the mod list, and then Advanced > Open Folder. In here route to Patches and open the .xml in your text editor of choice
Locate and change the following:
Class="PatchOperationInsert" to Class="PatchOperationReplace" (line 5)
/Defs/ThingDef[@Name="ThingBaseFox"]/race/predator to /Defs/ThingDef[@Name="ThingBaseFox"]/race/maxPreyBodySize (line 6)
Save this file. Then go to the root folder for the mod > About and edit about.xml to include
<supportedVersions><li>1.5</li></supportedVersions> under the <url></url> elements.
The previous version simply added the element onto foxes, but it seems they now already have it (set to 0.5 by default), and this mod was adding the element again, causing the exception.
In Rimworld, foxes weighs 38.5kg.. In real life they weigh MAX 14kg. (2.2 - 14kg according to wiki) 14kg is the utter extreme tho - They average about 6kg.
Given their MUCH bigger body-mass, I think it sorta' makes sense for them to hunt bigger creatures than they do in real life.
Generally animals in Rimworld are much more massive than their real world counterparts. I think this is intentional, since it is the future and the animals have evolved.
In real life horses, cows, pigs and other animals have also gotten bigger over time. (This is of course because of selective breeding, but in Rimworld it seems to have been the general trend.) It also makes them more worthwhile to hunt, so I'm sure balancing has something to do with it as well.
So, in addition to fixing it so it works again, the new version (below) also changes their diet to make them omnivores and egg-eaters.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1557098112
Also, ffs, make them omnivores
Whoever decided that they should be considered carnivores is an idiot
Foxes IRL prefer to eat meat as its healthier for them, but can very much eat berries and fruits
https://youtu.be/aUmYsqWTkOk
Realism.
In that scenario I can't say that rabid or unnatural animal behavior occuring in animals is out of the realm of possibility. Drones constantly disrupt normal brain patterns here, & who knows what's in the invisible, non existant water.
I will say I find the smaller critters incredibly annoying. The damage they do is WAY too high. I'd actually prefer a mod that has realistic damage but adds a possibility of rabies or whatever caused the animals to go nuts that needs treating rather than just eliminate the tiny animal brain snaps.
If you keep pawn clothes nice (less open area), wear a duster etc the chance of being bitten is far less. Far more "realistic" than assuming we stumbled upon "Earth that was" & all the litle animals just don't do that sort of thing..
How can it not be realistic if foxes are aggressive?
Also Thrumbos are a thing. Why be concerned with foxes when there are these 300 HP every body part murderbeasts popping up from time to time?
Ring-ding-ding-ding-dingeringeding!
Gering-ding-ding-ding-dingeringeding!
Gering-ding-ding-ding-dingeringeding!
What the fox say?
Wa-pa-pa-pa-pa-pa-pow!
Wa-pa-pa-pa-pa-pa-pow!
Wa-pa-pa-pa-pa-pa-pow!
What the fox say?
Hatee-hatee-hatee-ho!
Hatee-hatee-hatee-ho!
Hatee-hatee-hatee-ho!
What the fox say?
Joff-tchoff-tchoffo-tchoffo-tchoff!
Tchoff-tchoff-tchoffo-tchoffo-tchoff!
Joff-tchoff-tchoffo-tchoffo-tchoff!
What did they say?
I didn't realize that other animals acted crazy like that. I can't promise anything, but, in light of what you said, I'd like to make a mod like that. Though, I've got several other mods in development ATM.
Rimworld foxes ARE able to kill a pawn.
To make sure that I'm understanding correctly: Are you saying that, even with this mod, you had a colonist attacked by an Arctic Fox?
WHY?!