Left 4 Dead 2

Left 4 Dead 2

Nagant M1895 (Desert Eagle)
77 kommentarer
Babb56 11. feb. 2023 kl. 14:09 
coool
Duke Nukem 27. dec. 2022 kl. 15:04 
Fantastic! Do you get inspiration from Call of Juarez: Gunslinger?
Reisen.U.Inaba 28. feb. 2022 kl. 4:58 
It's changes the magnum(u know,desert eagle
顶礼无极玄师 20. juli 2021 kl. 19:21 
So,change which gun?
聖(せい), zaq1234sd 3. dec. 2020 kl. 8:00 
I really love this mod!
Jacob 20. okt. 2019 kl. 12:59 
Is there any way on God's green earth I could convince you to make left-handed versions of this, your P08 artillery version, your Mauser C-96, and your full-barrelled Webley MKVI!? All guns that can be used by a lefty ~ I'd never feel awkward playing this game again!!
Space Cowboy. ☆ 25. maj 2019 kl. 19:00 
Would love to see an update for this one. One of my favourite revolvers, pretty unique on the way it operates. Maybe even do a supressed version of it ?
Tööttieläin  [ophavsmand] 23. jan. 2019 kl. 16:51 
@ YuRaNnNzZZ: Sure, go ahead.
YuRaNnNzZZ 23. jan. 2019 kl. 15:22 
Can i use the bullet from this model for a custom GMod weapon?
Mr. Meowgi 7. nov. 2018 kl. 23:56 
Yay exactly the same gun like in Pubg :steamhappy:
Tööttieläin  [ophavsmand] 21. maj 2018 kl. 9:32 
@ Hazbin_Hotel: No plans for pistol version for now.
Nanashi Mumei lover 21. maj 2018 kl. 9:30 
Would you like to make a version of pistol?
Tööttieläin  [ophavsmand] 21. maj 2018 kl. 8:45 
@ Hazbin_Hotel: No. I haven't made a version for pistols.
Nanashi Mumei lover 21. maj 2018 kl. 8:00 
Did you made a pistol version?
guyDDDfieri 6. jan. 2018 kl. 6:27 
ok
Tööttieläin  [ophavsmand] 5. jan. 2018 kl. 4:39 
@ guyDDDfieri: The game has only 2 reload animations for pistols. One for full reloading when gun is empty and one for when there's still ammo in the gun. I didn't just want to recycle the empty reload animation for the other one. I chose to animate loading three rounds because i figured player's most likely reload after about 3-4 shots.
guyDDDfieri 4. jan. 2018 kl. 17:33 
if you shoot 1 bullet you reload three why?
guyDDDfieri 1. jan. 2018 kl. 20:07 
can you make a scohfield revolver addon
💜Tikal The Echidna💜 1. jan. 2018 kl. 17:47 
is there a pistols version of this mod?
Sheen Boah 21. okt. 2017 kl. 16:58 
Video?
Sheen Boah 19. okt. 2017 kl. 22:11 
Reminds me of PUBG.
Friendly Respector 26. sep. 2017 kl. 10:09 
Fucking nice mate.
Nice model, nice animations.
Awesome.
Tööttieläin  [ophavsmand] 4. aug. 2017 kl. 17:08 
@ Sturm Krahe: Glad you like it :)
Sturm Krahe 4. aug. 2017 kl. 16:42 
This gun really surprised me, the animation is very slick and quickly grew on me, the model looks great and the sound is good. The only thing I don't like is the little pistol twirl when you draw it but that's a minor complaint compared to how cool this gun is.
Tööttieläin  [ophavsmand] 27. juli 2017 kl. 4:38 
@ Alex_D_Vasilkov: I don't really have plans for making shotgun version of this one.
Alex_D #NoWar 27. juli 2017 kl. 2:06 
Hey, Toot, are you planning to make an autoshotgun (Benelli or Spas) version? Unlike the pump shotguns, they make a firing sound when scripted into the pistol slot.
Alex_D #NoWar 9. juli 2017 kl. 14:33 
@bae-kun™, it's hard to imagine two Mak's being reloaded.

I own a Gletcher's air replica and I didn't like its mag release at first. Although I learned to love it, it seems nearly impossible to activate without putting the second gun away.
Pantsu Mask™ 6. juli 2017 kl. 14:24 
How about some makarov's for the pistols?
cockboy 6. juli 2017 kl. 8:16 
pretty good
Division 2. juli 2017 kl. 15:54 
The best Russian revolver not made from the USA though but I love the Russian Armory
50 cent cake 2. juli 2017 kl. 13:49 
@Joker are you joking, or are you having an autistic overreaction?
Steven Segyal '95 2. juli 2017 kl. 13:28 
Suppresed version maybe?
boss_gavin 2. juli 2017 kl. 12:34 
cool western gun!
Kaiju 2. juli 2017 kl. 9:01 
DAMN THAT LOOKS GOOD
Lumbatti 2. juli 2017 kl. 8:52 
"The Nagant M1895 is a Soviet 7-shot, double action revolver with a simple and reliable design. When shooting, a special mechanism pushes the cartridge forward sealing the gas and producing a higher muzzle velocity."
3d3d3d 2. juli 2017 kl. 5:41 
这是啥?我是被封面骗进来的。。。:steamsad:
Mr.泰瑞宝 2. juli 2017 kl. 5:17 
six six six
Fr0ST 2. juli 2017 kl. 5:12 
ke yi hen qiang!bilibili
:steamsad:
MrChoy 0w0 2. juli 2017 kl. 2:07 
my wife form Girls' Frontline
Squid Girl (Real) 1. juli 2017 kl. 10:55 
Finally, a revolver magnum replacement that has 8 shots instead of just 6! My frustration with the two magic bullets is finally at an end!
France 30. juni 2017 kl. 20:50 
Good mod thanks creator
MK 29. juni 2017 kl. 6:35 
人才
Tööttieläin  [ophavsmand] 29. juni 2017 kl. 3:44 
@ Cheeki Breek: Weapons that replace Desert Eagle slot have two reload animations to use. One for when the gun is reloaded empty, one when there's bullets left. The animation you are talking about is the latter (non-empty reload).

Problem with reanimating it is, that it would in the end be a non-fix. Sure, it would be correct when only 1 shot was fired, but i the player fired 2 or more we'd have a same situation.

I chose to use 3 bullets, because A) I figured player would reload on average around middle point of the ammo stack, B) when animated to reload 3 bullets, the animation fits nicely in the reload timeframe, without being played too fast or slow C) it looks better than just reloading one bullet.

So, to summarize. Yes, I could reanimate the reload, but it wouldn't in the end fix anything nor make it any more "realistic" that it is now.
Krizzy 29. juni 2017 kl. 1:19 
@ Tööttieläin: So make reload animation more realistic like I shot 1 bullet, loading 1 bullet (not 3)
Tööttieläin  [ophavsmand] 28. juni 2017 kl. 17:14 
@ Skippy: I'll probably keep it as single-action.

Playing the game with correct DA animations has an issue of becoming unresponsive. The problem being, if the animation starts with hammer pulling back (as with double-action it does), the projectile/bullet leaves the gun at the very start of the animation. That causes the shot/recoil part of the animation play when the bullet has already left the gun, hit and exited the target.
The delay would make aiming difficult and unsatisfying, because the player either don't know at what point does the bullet actually leave or the very apparent delay in animation breaks immersion.

I've used several "tricks" to get around the issue with different revolver mods. Having the gun work as single action is one (which also fits Nagant, because there was a single-action only model).

That's revolver animations in "nutshell" I guess :D
Lynxzy 28. juni 2017 kl. 16:47 
No problemo, you could also use a double-action animation. Some, but not all, of the M1895 were available in DA. I'm not sure if it would, but it could simplify the animations?
Tööttieläin  [ophavsmand] 28. juni 2017 kl. 16:45 
@ Skippy: I'll probably update the animations at some point. I converted the rig I used in my Colt SAA addon. When did the convertion I edited the animations to fit Nagant better, but I forgot the gas seal feature Nagant has :D
Lynxzy 28. juni 2017 kl. 16:39 
Great, as always. Shame that the model is such where the cylinder indexing forward isn't picked up on. But that would be too much to ask.
Tööttieläin  [ophavsmand] 28. juni 2017 kl. 14:05 
@ Recon TH: Actually, no. Nagant created from scratch :)
Amogus420 28. juni 2017 kl. 13:22 
LOL Nagant M1895 form Hero and Generals XD