Portal 2

Portal 2

[OLD] Resolution
20 kommentarer
jandlml 18 dec, 2021 @ 15:09 
Great map! took me some time to figure out those last couple moves :steamhappy:
Mr Fab 26 sep, 2021 @ 9:33 
Nicely done ! :steamthumbsup:
Steve3Dx 10 feb, 2021 @ 10:08 
excellent
bullfrog 8 jan, 2021 @ 4:36 
Nice one, thumbs up.
Dark Rozen 20 dec, 2020 @ 9:07 
Fun
SpielSatzFail 20 feb, 2019 @ 13:22 
Now that's a good one! I especially like how the funnel room is supposed to be entered, how to get the cube into the final room and maintain that connection as well as how the cube gets sacrificed in the end.
Well done!
dvdbillen 25 jan, 2018 @ 18:34 
Bro that was some neural level siht, (yeah there's still people playing it). What was so good too was that it didn't require any timing or hacky tricks. Just gotta figure it out.
renktro 15 jul, 2017 @ 21:41 
wow took me a while to solve it. very smart map.
-piriquitoz- 20 jul, 2014 @ 21:33 
Well that took me a while XD
This map deserves many :ss13ok:'s
mebe 19 nov, 2013 @ 5:39 
Good puzzle.
Space Potato 2 okt, 2013 @ 6:53 
NAP TIME aaand....solved. ^^ Nice map, not easy at all but in the end i,ve enjoyed it.
Akiva 13 aug, 2013 @ 8:50 
This was hard. Took me a while. Nice!
GraveNoX 2 maj, 2013 @ 8:46 
This was hard, spent 30 minutes or so to figure out the solution, my gameplay here http://youtu.be/cD_vvaxR2_I
Manifest Breastiny  [skapare] 13 apr, 2013 @ 13:56 
UPDATE: Removed Weighted Cube to change the ending solution.
The MAD Fool 25 nov, 2012 @ 14:38 
As an added challenge, try to solve this without the cube. If you like to know, here is how: while in the tractor beam room oscillate the laser cube to the exit room or you. Enter exit room through tractor beam. Also, I would suggest placing the cube on glass so that it is easier to spot.
http://gtm.steamproxy.vip/profiles/76561198000487094/myworkshopfiles/
Manifest Breastiny  [skapare] 10 nov, 2012 @ 7:44 
I'll add a button.
.sheridan .vespo 10 nov, 2012 @ 1:12 
I loved this map! You really know how to build a challenge!

One minor criticism: I was stuck for a while, because I didn't realize that the cube was already spawned. You could make that more visibile, or place a spawning-pedestal-button at ground level.
henpitts 3 okt, 2012 @ 14:50 
Good map again.
1980 2 okt, 2012 @ 18:07 
I love the final solution :D Good job!
mikemoody 17 sep, 2012 @ 16:43 
Holy brain meltdown Batman I think my Frontal Lobe is Fried. LoL that was fun, It took me a while to figure out how it was done, but I made it. Good Job. I'm really enjoying your maps.