Garry's Mod

Garry's Mod

fm_float_n_sink_v2
13 kommentarer
jchigh 29. maj 2022 kl. 19:58 
how does this map work
wguardiola2010 12. aug. 2018 kl. 16:46 
that red eye is super creepy
Mastoid  [ophavsmand] 4. jan. 2018 kl. 13:28 
In what way?
ExIIve 4. jan. 2018 kl. 13:26 
Super buggy
Mastoid  [ophavsmand] 25. juli 2017 kl. 12:07 
Thanks Pit! Added it to the description.
Pit 25. juli 2017 kl. 9:41 
You can use the console command "ent_fire <ent_name> <input>" instead of lua for single player. sv_cheats 1 needed if multiplayer.
ent_fire func_water_analog open
ent_fire func_water_analog close
ent_fire func_breakable break
ent_fire trigger_teleport enable
ent_fire trigger_teleport disable
BrainyPepper 24. juli 2017 kl. 10:28 
The preview image reminds me of Wet-Dry World.
Zungoid 28. juni 2017 kl. 19:50 
Its ok, thanks
Mastoid  [ophavsmand] 28. juni 2017 kl. 19:48 
lua_run for k, v in pairs(ents.FindByClass("name_of_ent_goes_here")) do v:Fire("input_goes_here") end

func_water_analog - open/close
trigger_teleport - enable/disable
func_breakable - break

I'm sorry that it's so difficult to make the map do things in single player, but like I said this map is for a specific gamemode.
Zungoid 28. juni 2017 kl. 19:07 
How do you run the commands, not the console/server commands?
Mastoid  [ophavsmand] 26. juni 2017 kl. 22:21 
If you're trying to remove the teleports in single player I'm pretty sure you need sv_cheats enabled. So make sure that's on.
grahambonemoore 26. juni 2017 kl. 11:57 
Commands dont work.

CreeperSlayer2009 24. juni 2017 kl. 13:16 
its very nicei like it :steamhappy: