Garry's Mod

Garry's Mod

Xenon 6000k Projector Flashlight
16 kommentarer
Deadmau5UltraAnimals 4. juni kl. 3:38 
mat_reloadallmaterials

in console and it works
Dekko 8. juli 2024 kl. 10:24 
is it me or does this not work anymore?
Dekko 5. jan. 2023 kl. 7:26 
Ill disable em see if that works
NextKurome76TheSoldier  [ophavsmand] 5. jan. 2023 kl. 7:24 
something like that yeah, and if one took game content not from steam
Dekko 5. jan. 2023 kl. 5:02 
Could a bunch of extracted gmas be doing bad things?
Dekko 5. jan. 2023 kl. 5:01 
As in
wdym
NextKurome76TheSoldier  [ophavsmand] 5. jan. 2023 kl. 2:52 
Remove materials that shouldnt be in the gmod files
Dekko 4. jan. 2023 kl. 15:39 
Its not working for me either, even after i reload the textures
Vroooooom 17. juli 2020 kl. 2:54 
The fastest way ive found is " mat_reloadallmaterials" In the console.
I think Changing mat_specular does the same, but along with a bunch of other things.
NextKurome76TheSoldier  [ophavsmand] 7. mar. 2020 kl. 12:34 
as far as i know, mat_specular shouldn't interfere with the flashlight, but r_shadows does, try setting that to 1
Vroooooom 7. mar. 2020 kl. 12:28 
There is a little problem:
It doesnt work with mat_specular 1 and changing it to 0 takes an hour
RMS Titanic 21. dec. 2017 kl. 20:14 
Mine's not appearing
Fett onion 21. juni 2017 kl. 8:43 
thanks
NextKurome76TheSoldier  [ophavsmand] 21. juni 2017 kl. 6:19 
sure, isn't that hard tho
Fett onion 20. juni 2017 kl. 12:13 
Can you make the left 4 dead or css flashlight sound replacement?