Portal 2

Portal 2

Bottomless 2
17 kommentarer
Rooke 11. jan. 2020 kl. 16:08 
Had to get the gel portal in exactly the correct position before it got covered.
Other than that, love these trippy repeating maps. :steamhappy:
Rooke 11. jan. 2020 kl. 16:01 
Trying to get that cube out, but it won't cover with gel. Will try some more.
Expat 4. feb. 2018 kl. 21:09 
Took a restart and some monkeying with portal placement to get the cube to come out, but I finally got it. Seems to be very sensitive to where the cube drops in the start. Thanks for creating.
quatrus 4. okt. 2017 kl. 14:40 
nice map. thanks for creating.
jandlml 23. juni 2017 kl. 17:43 
this is the third and last chamber i made. its pretty easy . not sure if it will work for you. http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=776056044
Gezzabeast  [ophavsmand] 23. juni 2017 kl. 17:05 
@jandlml I can't find your maps because your profile is private, If you give me the link to one of your maps that would be good.
jandlml 22. juni 2017 kl. 15:59 
you can look at the maps ive already made in my workshop. i made 3 . pretty horrible though
Gezzabeast  [ophavsmand] 22. juni 2017 kl. 14:59 
@jandlml You can make the map in the ingame editor and I won't create an exact recreation of the map, I will make a more polished version and I actually had the idea for this when I saw how much you loved the series and thought maybe you had some ideas.
jandlml 22. juni 2017 kl. 14:42 
that would be so cool but i am terrible at making maps. i hope others do,would love to see more maps like this
Gezzabeast  [ophavsmand] 21. juni 2017 kl. 22:50 
Hey test subjects! I have ran out of ideas for this map series, so now I am asking you the players to make maps using the portal 2 ingame editor and pasting your link in the comments section so I can remake it in my style! The rules for the mpa is as follows:

1. It has to be 4 blocks long on each side and 6 is the preferred height of the test chamber
2. It has to use some form of use for my map style, symulate the effect by placing a portal on the roof and floor to get around and only sometimes use portal placement for momentum related stuff (if you knwo what you're doing you don't need to do this)
3. Specify if the map needs a portal gun or not
4. You will get credit for the map
5. Most of these are not rules
6. Don't be butthurt if your map isn't chosen, I may have not finished making it yet ;)
7. No spamming your map multiple times so you can get accepted

I hope I actually get some map requests becuase I doubt I will get any.
jandlml 20. juni 2017 kl. 21:51 
still think these maps are really cool!
skwee.bop 19. juni 2017 kl. 17:57 
bravo
dcook 17. juni 2017 kl. 4:59 
Hmmm nice concept, but the blue gel never hit the cube.. the space is painted but initial cube drop is not consistant. ok , not your fault entirely. .. part of the way the game behaves.
Gezzabeast  [ophavsmand] 16. juni 2017 kl. 19:12 
The 3rd installment of this series is out!
dven1 16. juni 2017 kl. 14:54 
Nice easy map, well made and sufficiently lit. I got away with a clean cube and then stupidly passed it under the gel flow. Thanks for the washer and thanks for your efforts.
CyberPheonix 16. juni 2017 kl. 14:26 
This was great! I LOVE that you added PORTALS, which were severly lacking in the first map. I also love that the fall was a bigger part of the puzzle.

However, I did have a little trouble falling into my portal, because I kept hitting other suff, mostly the edge of the ledge.

Also, if a portal is placed between the gell ledge and wall, then the player can walk on the water on the bottom. Fortunately, this isn't a problem, because the player can use portals to get back to where he belongs.
Vega ♡ 16. juni 2017 kl. 9:44 
Please make more!