Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción






Keep up the good work
I posted a new officer mod. Now for the Greenskins
(No, he should be a musician, but because of the lack of ressources in TW:Warhammer, I made him holding a book. He should be the "right hand of the officer" and keep the officer's log. I don't know if this sounds convincingly, but I wanted to have 3 individuals per regimental unit)
How come CA's stated reason for not making command squads/musicians for regimental units was that the engine and/or programming did not allow for it....
And yet, here you are: Adding specific unique models to existing units...?
Are you a wizard?
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=949921260
@razvanm1989 You're right, the secretary looks like he is the officer. I think a major part of that is his cape. In a few days, I will remove the capes from the secretaries, and/or give better capes to the officers.
@Sigmars's Faithful A greatsword champion sounds interesting. I should try this definetly out tomorrow.
@insert funny name here Thank you, I think the next faction getting officers will be the greenskins.
Yeah, in the TT, command was usually a champion, standard carrier, and musician.