ARK: Survival Evolved

ARK: Survival Evolved

Draw Bridges and more!
74 kommentarer
Vokun Vulon 28. juli 2022 kl. 17:38 
No longer seems to be usable, the adjustable bridge hitbox is all screwy, just keep getting stuck in the darn thing
シャア=アズナブル 8. juli 2022 kl. 4:28 
Can you make mods with metallic textures?
MadDragon 11. dec. 2020 kl. 9:00 
Solves SO many problems! Oh yeah, I like this mod! Still seems to work too.
Noite 19. mar. 2020 kl. 12:25 
Dude really nice mod good job
:steamhappy:
Nextor 16. okt. 2019 kl. 14:55 
This mod still working for current version of Ark / Maps ?
Verci 12. okt. 2019 kl. 19:10 
Pretty sure this and his other elevator mod are abandonware, sadly.
鳕熊 28. sep. 2019 kl. 7:35 
吊桥等等!
订阅
描述
4个吊桥

两面性:
1x2、1x4、2x4

单面的:
长度长度和角度可调

普通桥

1x2,带栏杆,坡道和梯子卡扣位置

没有基础检查的配件
滑轨(普通和3倍用于恐龙),梯子,简单的支柱,远程开放式结构,陷阱地板和2种尺寸的坡道。

*尺寸为基础

ID
942070325
WesNoneya 24. sep. 2019 kl. 11:08 
Any updates on this?
sirduck 20. feb. 2019 kl. 14:25 
yes I agree, so I'll wait to correct the problems
TORAMBO 17. dec. 2018 kl. 5:37 
Hope the come some updates. because i like this mod. but after ARK Exteciton there are lots of problems.
MacRambo  [ophavsmand] 25. okt. 2018 kl. 15:33 
It has a bridge control structure. I haven't looked into pin codes yet.
Madlark 28. juli 2018 kl. 8:21 
Thank you! I will give it a try. I also noticed that a PIN-protected drawbridge won't link with the vanilla remote keypad properly - the keypad plays the "click" sound when the drabridge's PIN is entered, but the bridge won't open/close.
MacRambo  [ophavsmand] 27. juli 2018 kl. 19:59 
That is the visibilty for both. I'll ge it fixed, but for now you should be able to toggle auto open off then on after setting it invisible to hide it.
Madlark 27. juli 2018 kl. 18:16 
Hi!

Is it possible to make the blue wireframe for the remote opener's radius invisible? There is an option to hide the box (red) wireframe, but not the radius.

I know Ark is not realistic and everything, but this is a real eyesore. And the remotes are too good to not use =(
MacRambo  [ophavsmand] 22. juli 2018 kl. 12:19 
For updates and news you can join my new Discord [discord.gg].
Retorik 14. jan. 2018 kl. 9:06 
<3
MacRambo  [ophavsmand] 14. jan. 2018 kl. 8:53 
Sure.
Retorik 14. jan. 2018 kl. 8:50 
Hey there! I use this mod on my private server and I'm a streamer on Twitch and would like to stream my game. May I link your mod in my description for my stream?
drachendemon 20. dec. 2017 kl. 13:54 
It looks green but wen i place it dosen's snap to my foundation, why?
Furor Teutonicus 7. okt. 2017 kl. 11:10 
How works the remote? nothing happen...
MacRambo  [ophavsmand] 1. okt. 2017 kl. 11:56 
Probably metal, I was hoping to get the dino glitch fixed first.
Credent 1. okt. 2017 kl. 11:15 
Are you going to add a Metal or Tech version of the adjustable bridge?
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MacRambo  [ophavsmand] 23. juli 2017 kl. 12:02 
No, you do need to be a ways back (1+ bridge lengths) for the 2x to find the snap point.
BarBoTTe 23. juli 2017 kl. 8:17 
Ok, that is what i thought, the base clip but its red. i cant place. I have 2-3 normal bridge with foundation on every bridge, but the the base wont place, do i have to make sure there is already some bridge on the other side?
MacRambo  [ophavsmand] 21. juli 2017 kl. 11:18 
Instead of placing and removing a bridge place a draw bridge base then the draw bridges on it and continue to build bridges on the other side. To prevent them from breaking you need support every 4 bridges.
BarBoTTe 21. juli 2017 kl. 8:26 
i'm not sure i understand how to place the draw bridge. Is there any tutorial on how to use them?
I'm trying to build a bridge across water and have a lifting part in the middle so i can pass with raft. i build with the normal wooden bridge unit, i need about 10 to cover up the width of the river.
But how do i place the dar bridge part. even if i put pillar everywhere, when i try to remove a middle section of the bridge to insert the draw bridge part, half of the bridge collapse.

Bert 15. juli 2017 kl. 1:21 
Can you please overthink the trapdoor. Walking on it is a jerkfest, that makes the space you place it unusable.
I know that this is pretty normal for freescale structure. Maye you should make it just 1x1 and add 1x1 extender parts to snap to it.
The other bridges worked great so far, i realy like your mod.
Leothedino 12. juli 2017 kl. 5:27 
Hey @Matt, did a sneaky download of this last night. Couple of things you need to know mate. When this is on my server, all quetzal platforms glitch and break. Second, it works as long as you don't change the length or width of the bridge. If you do that, it won't lower or rise. Thought I would let ya know.
MacRambo  [ophavsmand] 11. juli 2017 kl. 18:33 
It should be.
Leothedino 11. juli 2017 kl. 12:36 
Were the issues able to be fixed? I think about this mod alot, I have some crazy creative ideas for it. Is it all working and currently good to go?
MacRambo  [ophavsmand] 5. juli 2017 kl. 20:05 
Yes, it just adds new structures.
Lavender Dreamflyer 5. juli 2017 kl. 19:57 
is this mod clean and stackable?
Credent 3. juli 2017 kl. 18:41 
Last update fixed the length and width settings. However now I have to place it and it snaps to a weird angle. Then when I leave render range and come back its in the proper location. Also the new and old both reset to one width and one length and in the flat position when leaving render range. Keep up the good work its making good progress.
Stavinsky 1. juli 2017 kl. 11:39 
Ah, tiny bit of correction, the problem happen with the initial Ramp, not with the "Old Ramp"
Stavinsky 1. juli 2017 kl. 11:38 
Hello there. Really cool mod, as I was waiting for some draw bridge structure since long
Sadly I do hit a few issues. As Credent said there are some issue with the size of the
draw bridge. I can set the Angle but nothing else.

And I also see some wire frame around the structure once installed.

I really hope you will find what is causing the issue, as that would be a must have mod
both for Castle kind of building AND making some raft ramps that can be raised.
Credent 1. juli 2017 kl. 3:53 
I tried it out it was working except I couldnt adjust the size. Length or width but everything else seemed to work.
MacRambo  [ophavsmand] 29. juni 2017 kl. 23:11 
Has anyone tried the new adjustable draw ramp after the update earlier?
Multikill , I may when I get to metal tier, if you have more details on what you want.
multikill 29. juni 2017 kl. 13:55 
pls make a elevator or bridge or so for titanosaur
Credent 28. juni 2017 kl. 13:31 
Did a complete mod delete and reinstall to see if I had a bad file. The new bridge is still not working. However the old bridge one works great. Thanks.
Credent 27. juni 2017 kl. 13:00 
@Matt Tuttle Yes it is updated. When it first started having problems it would not raise but all the other options still worked. However as it kept getting updated it just got worse. Now none of the options on the menu work and sometimes when it is place it is invisible. When it is not invisible the collision is also messed up.
MacRambo  [ophavsmand] 27. juni 2017 kl. 10:47 
Credent had you updated your server to run the last update
Credent 26. juni 2017 kl. 23:55 
This is also not working on my server. Does just like Leothedino saya. It was working fine last week.
MacRambo  [ophavsmand] 26. juni 2017 kl. 12:26 
Leothedino, I think I have fixed it. I'll be updating as soon as. The device kit stops crashing.
Leothedino 25. juni 2017 kl. 19:29 
This doesn't work on my server, but it works in solo. You can place a ramp bridge on a structure, but the ability to raise it or set options via the radial menu doesn't respond at all. Perhaps I did something wrong, but as said, worked perfectly in solo. Real shame. Nice mod, anyway.
MacRambo  [ophavsmand] 25. juni 2017 kl. 12:28 
Single sided linked together might work
multikill 25. juni 2017 kl. 8:23 
can you make a drawbridge or so for titanosaur pls?
MacRambo  [ophavsmand] 24. juni 2017 kl. 14:26 
Cooking an update now hopfuly it'll help
Primus 24. juni 2017 kl. 3:59 
I've tried in all official and custom maps, even used alone mod gave me crash. Verified game, same thing. ^^
MacRambo  [ophavsmand] 23. juni 2017 kl. 16:06 
Seems to be some interferance with the new map, I'm unsure why.