Space Engineers

Space Engineers

[Outdated] [EEM] Exploration Enhancement Mod v.2.8 - With new AI
100 kommentarer
Mavrik 1. juli 2019 kl. 8:37 
Слушай, тебе бы работать вместе с разработчиками игры. Глядя на твоё творчество странно что они сами тебя к себе не зовут =)
p0man.m2003 16. mar. 2019 kl. 6:32 
Когда будет новая версия?
[X2]Voal  [ophavsmand] 1. maj 2018 kl. 7:19 
@Lars Увы но нет... на момент создания мода, игра не позволяла опционально включать\отключать стартовые корабли.
Beard 23. apr. 2018 kl. 9:45 
Поздравляю с рождением! зачем забрасывать такой замечательный проект лучше нет и буду ждать развития продолжения, и помогать по возможности.

и еще вопрос можно ли отключить стартовые корабли? просто у меня стартовые челноки минималки
[X2]Voal  [ophavsmand] 22. apr. 2018 kl. 12:12 
Currently mod is outdated and can work unstable or not fully functional... i don't have opportunity to update him... sorry.
[X2]Voal  [ophavsmand] 22. apr. 2018 kl. 12:00 
Благодарю всех за отзывы, приятно что мое творчество вам приглянулось, извините за мое долгое отсутствие, к сожалению, с рождением ребенка, в моей жизни многое поменялось и на данный момент у меня нет возможности не то что продолжить работу над модификацией, а даже нормально отдохнуть, поиграв во что-то после работы… посему эта ветка развития EEM скорее всего умерла… >_<
[X2]Voal  [ophavsmand] 22. apr. 2018 kl. 11:59 
@Lars - На момент публикации в мультиплеере работал, в целом он изначально создавался для кооперативного выживания в пустынном мире SE.

Насчет того что пираты убиваются об планеты… этот мод изначально рассчитывался на астероиды + в те времена, если я не ошибаюсь, оба типа двигателей без проблем работали в атмосфере… посему сейчас в их суицидальных наклонностях нет ничего удивительного =)
kisel404 11. apr. 2018 kl. 6:20 
Обновления больше пока не выходят, допиливай мод :3
Beard 4. apr. 2018 kl. 4:40 
в мультиплеере работает или нет?
DeAnti 28. feb. 2018 kl. 21:06 
yea Its broken
PYRACOR 28. feb. 2018 kl. 14:05 
Its broken at the moment. Only spawning ships controlled by pirates.
Prometheus 12. feb. 2018 kl. 4:21 
Does this mod even work?
Beard 1. feb. 2018 kl. 13:20 
Отличный мод. но после его установки стало очень много мусора а именно. Пираты залетают на планету на ионниках ну и от туда и последствия все завалено хламом тянет их как магнитом. и пропали трейдеры нетралы военные летают одни пираты.

этот мод устанавливал в замен оригинала старый отключил этот поставил.
TerryADavis69 28. jan. 2018 kl. 9:19 
Seems like it only spawns ships in the space pirate faction. I've seen a bunch of civilian ships floating around but they are in the space pirate faction.
The Atlas Enthusiast 26. jan. 2018 kl. 13:44 
@[X2]Voal this mod doesnt seem to work, and doesnt add the MAH-1 stations anymore
Plz fix that I love this Mod
Dorphine 12. jan. 2018 kl. 7:55 
you need to fix the bug that causes the NPC ships to crash on earth and make a big mess
[82DK] wyomingwolf 2. jan. 2018 kl. 14:18 
Aye, might need to be looked at or could be a conflicting mod such as Ground encounters/planet cargo ships
Sand Echidna 23. dec. 2017 kl. 21:50 
Me to, every thing is owned by space pirates.






Bonzaii 11. dec. 2017 kl. 1:13 
For some reason all ships spawned by this mod are owned by "Space Pirates", even trading outposts, police ships etc! Is this a bug? I have had a clean world when I first installed this mod, I don't have any other AI / Spawn modifying mods installed.
Dominator 20. nov. 2017 kl. 10:00 
зачем нужны рекомендуемые моды ведь запускается без них? когда стартуешь игру, то моды нужно все добавить вручную, согласно рекомендуемому списку? или весь ЭТОТ пак уже содержит все моды и не нужно скачивать все по отдельности? Помогите, я так и не мог понять
Incanatus 9. nov. 2017 kl. 16:53 
This is what we need.
Jameson Jones 6. nov. 2017 kl. 22:15 
Any compatability issues with Procedural World mod?
Operator Mosh 27. okt. 2017 kl. 9:43 
If any of you would've read the original author's description, you would've noticed the following:

Announcement: I'm sick and tired from EEM development, while I was working on fixing update I lost all my spark for further development of 3.0 with long awaited shipyards. Now I become true Mr.Donatemepls - perhaps, your donations will bring back my motivation for futher work, meanwhile here's shipyard teaser

Nuff said, I guess.
Myrkur 25. okt. 2017 kl. 20:03 
weird i have a drone i copied from this mod and the drones will still fuction without the mod they have custom data set in the remote block can someone help me with this so i can use them as a fuctional drone

"they fuction even without a sensor just a reactor thrusters and a gyro

[EEM_AI]
Type:Fighter
Preset:EEMDefaultSmall
CallHelpProbability:0
SeekDistance:4000
PlayerPriority:1
Faction:SEPD
rodo 17. okt. 2017 kl. 9:21 
Nothing spawning...
S.S.Mogeko 14. okt. 2017 kl. 14:09 
I Am
Mercext 13. okt. 2017 kl. 10:26 
Anyone Else having an issue with nothing spawning?
TheKing 7. okt. 2017 kl. 7:51 
seems like a good mod havnt played it but it looks good im excited
Skallabjorn 21. sep. 2017 kl. 7:07 
is there any way to reduce the rate at which they spawn?
Skallabjorn 16. sep. 2017 kl. 2:07 
how long do the factions wait to accept peace? been playing the mod 2 weeks and they still havemt accepted for any of the players on my server.. is broken?
GrynnReaper 15. sep. 2017 kl. 5:35 
is there any way to get just the exploration ships? i don't want all the other stuffs
LvlLord 10. sep. 2017 kl. 23:57 
This mod is from end of june, the other eem is from start of august. Which should be used??
Adaephon 6. sep. 2017 kl. 12:40 
is anyone getting the 16 warnings in debug and does this effect the mods usability?

i have a copy of the log if required
CBV_Bad_Larry 30. aug. 2017 kl. 8:13 
it keeps saying there is an error and when i go to find the file it wants me to look at it doesnt exist
AresSpartan 29. aug. 2017 kl. 21:19 
I Made my own faction but the other ones wont accept my peace
Wyxian 28. aug. 2017 kl. 15:21 
a fighter with rockets going at 10 KM/S blew up my huge ship just as i finished making it :spycon:
deathwalker1701 28. aug. 2017 kl. 12:12 
will this work with Space Data Center
StormSpiritGB 25. aug. 2017 kl. 13:34 
Thats the no fun police cause ruining the Pirates fun.
mayhelp 23. aug. 2017 kl. 2:21 
why can the pirates call police...
Thorn Blackwell 22. aug. 2017 kl. 8:40 
I have no trouble with it. When you create your faction make sure you check the box in your own faction that accepts peace whenever offered. Since it is difficult to see the box I bet most people don't have that checked. If you haven't attacked that faction peace should be possible. Then if you propose peace with everyone most will be peaceful.
Lamar 17. aug. 2017 kl. 18:37 
По описанию мод отличный, пойду тестировать)
RogueDelta 12. aug. 2017 kl. 11:33 
It took a few minutes, and I had to keep from firing on nearby NPC ships (turned off turrets), but eventually most factions went neutral. You have to create a faction first, then propose peace with each NPC faction.
MadJiitensha 8. aug. 2017 kl. 12:44 
Its possible to run that in existing world?
crymson 3. aug. 2017 kl. 13:01 
Yes this mod causes horrible lag spikes and makes all the AI hostile at game start, author says they dont offer peace right away, more like they never offer peace at all.
InsKill 29. juli 2017 kl. 10:15 
Играю с этой версией ЕЕМ уже примерно месяц. Нашел странность - за все время видел красные метки всего 4 раза. И только один раз они напали конкретно на меня. Маловато для пиратов.
Dark Matter 27. juli 2017 kl. 15:17 
any one eles having the issue that when the ai ships turn destress anteners on sim speed spikes up and down every 3 seconds there fore fressing the game for 1 seconded every 2 seconds
BadAdviceBot 22. juli 2017 kl. 10:00 
Just because he isn't the author of the other mod doesn't mean he didn't spend a ton of time programming an AI variant for it. He credited the original mod and isn't stealing anything. Chill.
TuxRiley 19. juli 2017 kl. 23:51 
dislike not autor and here donate for you ???
QuasarSword 17. juli 2017 kl. 14:39 
Okay, so author mentioned their English is bad, and that's fine. What does this mod do as opposed to the original? It appears to be an AI update, but the specifics were lost in translation...
Princess Lily 12. juli 2017 kl. 8:12 
does this disable gps or something cause when i just tried this mod i couldnt set my gps location