Sid Meier's Civilization VI

Sid Meier's Civilization VI

Sukritact's Simple UI Adjustments
729 comentarios
Hestia 29 AGO a las 20:14 
@mercury_apollo_zeus tells you everything you need to know haha
圣地亚哥元帅 22 AGO a las 21:00 
Why it can't work now?
toothgodzilla 14 AGO a las 17:40 
Could you make this but for Civilization VII?
Wirmerdorf 9 AGO a las 7:22 
Would there be a compatibility fix for CQUI Lite since it was already compatible with CQUI?
mercury_apollo_zeus 3 AGO a las 14:41 
can't believe I have to use bluesky to follow this person. LLLL
WildH10L 26 JUL a las 17:53 
This mod prevents the production menu from opening when played on Steam Deck :)
[TW]Drunker 18 JUL a las 0:24 
訂閱後會讓遊戲內鼠標懸停板塊時可以顯示板塊詳細資訊的基礎功能失效
是因為沒有購買風雲際會DLC。
鳳梨加鹽 12 JUL a las 5:28 
板塊的地形詳細資訊 會消失怎解決
hwan905203 9 JUN a las 22:38 
When using this mode, the +3 Housing icon for dams does not appear on the map during construction. Is there a solution?
Naeio 25 MAY a las 3:27 
Seems increadibly useful, but can't open the city managment screen under Linux
FairyTalePurityAnalyser 1 MAR a las 9:20 
The terrain information popup is gone using this mod.
XavierVelo 26 FEB a las 10:00 
Entered here to write exact same thing as @Dudeless :/
Dudeless 25 FEB a las 21:26 
When I switch to population management screen by clicking on the population count indicator on city banner (instead of the button in the lower left), I can't see the changes I make on worked tiles because the worked tile indicators which appear when I hover over the banner (added by this mod) do not disappear when I click the indicator and they block the populatin management icons. How can I solve this?
PTK_SSN 23 FEB a las 3:11 
มีปัญหา ถ้าชี้ไปที่ช่องข้อมูลต่างๆจะไม่ขึ้น เช่น ประเภทพื้นที่ การเคลื่อนที่ บัพป้องกัน
Nyx 21 FEB a las 2:19 
Can we have an option to completely turn off screenshot mod?
MXcream 18 FEB a las 6:53 
Why we cannot repair walls?
Jay 16 FEB a las 7:06 
The religion tooltip does not show any data. It's just blank. Any ideas why?
N0_REASON 24 DIC 2024 a las 11:34 
thanks for the fix mr. quicksilver
MrQuicksilver 23 DIC 2024 a las 11:06 
Deleted my other comment, I've discovered the issue

Anyone having issues with this mod on a steam deck (and possibly other devices), the latest update changed the launcher (to aysc or something) which broke a couple of mods. Reverting to the last version of the proton launcher fixes it

Symptoms: cannot open production menue on city

Fix steps:
1. Go to settings
2. Click "Compatibility"
3. Click "force the use of a specific steam play compatibility tool"
4. Choose a proton version (experimental works for me)
akoufaki 18 DIC 2024 a las 11:39 
Totally broken per all the other recent comments, please fix
OscarMO 12 DIC 2024 a las 13:01 
Cant open the production menu of my cities when playing with his mod activated
redandblue101 28 NOV 2024 a las 14:17 
please fix the tile tooltip...
Mega 6 NOV 2024 a las 16:56 
Experiencing problems with production menu on Linux
christian 28 OCT 2024 a las 13:27 
It looks like the 2024/10/27 update fixed the bug that was triggered when entering screenshot mode previously - thanks for that!
ChiefNophux 23 OCT 2024 a las 19:33 
To fix tile tooltip issue (not showing tile info). You have to edit "Sukritact's Simple UI Adjustments.modinfo."

Worked for me.

https://gtm.steamproxy.vip/workshop/filedetails/discussion/939149009/3409803709049081543/

Credit to Aiur
Husk 5 OCT 2024 a las 11:46 
The tile tooltip is still broken with this mod.
Enae 26 SEP 2024 a las 8:32 
Hello, can you make the mod compatible with "Key Loyalties" please? It worked in past but now religion tooltip is broken with it.
Zyxpsilon 22 SEP 2024 a las 4:49 
Ok that's enough - there *IS* a solution.

It involves (--heavy--) editing on some critical *lua* codes and related data hooking steps.

Hint = "Suk_ScreenshotMode_Controls.lua" & (possibly) AdjacencyBonusSupport.lua.

Every modders i know of and work with do that for free.
Sooooo, cross fingers Suk will find some time to fix that issue.

PS; Civ7 is imminent - also.
Budd_Dankest 21 SEP 2024 a las 16:24 
Just following up to what some others have said. Screenshot mode seems to break the worked tile UI. It also breaks the hover over UI on the cities.
BunnyHeart 17 SEP 2024 a las 13:33 
after using the screenshot mode, the working-tile indicator stops working. to fix, you must reload the game
MXcream 8 SEP 2024 a las 7:41 
We're having issue with closing city menu
christian 2 SEP 2024 a las 10:26 
Re: the recent issues with screenshot mode: I'm a coder with no experience in modding, so this might not be the right long-term fix, but changing L68 of Suk_ScreenshotMode.lua to read:

if not m_ImmuneContexts[pChild:GetID()] and not pChild:IsHidden() then

Seems to fix/workaround the issue. My hunch is that some pChild elements get inspected multiple times w/out the code above and an incorrect value of false/hidden gets persisted in Suk_ScreenshotMode_StoredStates.
Svastislav 31 AGO 2024 a las 14:31 
If you change the tile for the citizen to work, it won't remove the icon from another tile.
RedshiftZ 25 AGO 2024 a las 9:39 
If this is already posted somewhere, forgive me, but is anyone else experiencing persistent tile yields with this mod? Occasionally all of my cities have their tile yields on full display, and the yields only disappear when you hover over each individual city. For me, this is a show stopper and I won't load the mod because of it, despite all the other great things it does.
Bardock20687 23 AGO 2024 a las 16:50 
After using the screenshot mode, the WORKING TILE INDICATOR stops working. To fix, you must reload the game. I keep using this mod cause it is SO great, I just don't use the screenshot anymore.
Pslytely Psycho 16 AGO 2024 a las 23:09 
I added this so long ago I thought it was stock game behavior. (It really should be!)
I only figured out it's not after adding 6t's Grand Eras mod and associated unit additions and upgrades.
It worked for a while, but upon entering the first era change suddenly no icons showed up upon hovering over a city.
Removing Grand Eras and suddenly it was back to life.
Just dropping a note so you are aware of the incompatibility, I rely on this too much to sacrifice it for a few interesting unit changes and the other changes 6t brings with it. As it is a first game only in the second era, I haven't really seen the differences 6t's mod makes, so restarting at this point is pretty easy.
Thanks for all of your mods, I use a lot of them!:steamhappy:
Larson 14 AGO 2024 a las 10:41 
2x: "The screenshot button disables the tile purchase icons once clicked on. Need to reload the game to be able to purchase tiles after entering screenshot mode."

and also would be nice to make those buttons not overlapping the 'hide mini-map button'
WhyNOT!?.House 3 AGO 2024 a las 7:26 
Screenshot mode Screenshot mode Screenshot mode Screenshot mode
Give me please!!!!!!!
christian 2 AGO 2024 a las 11:34 
yep, i noticed other UI glitches after opening screenshot mode and then closing it.

* event notifiers (unit XP, disaster yields, village rewards) no longer appear
* no icons to manage citizens
* the number of turns for city culture growth no longer shows over the purple/pink hex
Flim Kostner 1 AGO 2024 a las 5:27 
The screenshot button disables the tile purchase icons once clicked on. Need to reload the game to be able to purchase tiles after entering screenshot mode.
Obb 20 JUL 2024 a las 5:24 
Nice, glad to hear.
Yeah the fix works fine now on full game, well if base game wasn’t the issue then I don’t know what was ! But I know that playing without tooltip was heartbreaking lol
echo 20 JUL 2024 a las 4:18 
@Obb
Thank you. That did the trick.
Yes the tooltip works. I removed some lines as suggested in posts.
Obb 20 JUL 2024 a las 3:20 
The tooltip fix works for you ?! It didn’t for me, I thought it was because of the base game version, seems like it wasn’t then, after all ! Black magic… lol

Well, sadly I don’t exactly recall… I searched in files for the line, then simply removed it. Just took a quick look again for the « Icon_SukPressureRight » you stated, only place I can find it is the « UI\Common\Additions\Suk_ReligionTT.lua », line 108. Try transforming the "[Icon_SukPressureRight]" in "", or something like that.

It has to be a better way to fix it though, I just didn’t know myself ! ^^
echo 20 JUL 2024 a las 2:35 
@Obb
Yes I have the base game only. What line did you remove, if you remeber ? I already edited the Sukritact's Simple UI Adjustments.modinfo to show the tiles tooltips.
Obb 20 JUL 2024 a las 0:25 
@echo
I was seeing the same when playing base game version.
(Is displayed correctly since I’m on the full game version.)

Only fix I had back then is removing that text line in the code to hide it in game…
echo 20 JUL 2024 a las 0:05 
Hi, I get this message when I hover religion tab. (Icon_SukPressureRight)
Text is shown after top middle religion icon, I suppose it is not meant to display.
DaniAngione 2 JUL 2024 a las 15:23 
I'd love to have Screenshot mode on a separate, standalone mod, if possible. No other mod does that, and I'd love to be able to have that without having all the other UI changes, for people that might use other UI mods or are okay with the base game UI.
eelscandance 24 JUN 2024 a las 3:16 
the rotation buttons in screenshot mode are reversed, please fix!
eelscandance 22 JUN 2024 a las 10:30 
Has anyone got this working with CQUI-Lite? At least the screenshot mode?
theobromine1213 20 JUN 2024 a las 12:28 
Will have to try it