Reassembly

Reassembly

No Immovable Objects
15 opmerkingen
Metaladon  [auteur] 12 jul 2017 om 16:20 
I just needed an very large vehicle, and my 1million P ship save broke, so I decided to use the largest of the Monoliths.
BeanSlinger419 12 jul 2017 om 13:49 
THANKS even though im not useing the monolith mod i still love em
Metaladon  [auteur] 5 jul 2017 om 7:48 
That's not this mod. If you have an old version of my Monolith mod installed (it's automatically updated, so it shouldn't be old) OR my Kraken vs Reassembly mod, that's what's doing it.
Kraken vs Reassembly means that everything in the world accelerates slowly, meaning that eventually it will cause a galaxy-wide chain reaction of exponentiating crushing walls of debris.
Metaladon  [auteur] 4 jul 2017 om 8:45 
Like, what kind of issue?
Metaladon  [auteur] 3 jul 2017 om 14:29 
?
Metaladon  [auteur] 4 jun 2017 om 8:12 
Danka :3
Galileo007 4 jun 2017 om 8:10 
This is absolutly brilliant. Thank you very much, I will put this to good use. :theinterceptor:
SpazChin 20 mei 2017 om 22:47 
This is a good idea.
Metaladon  [auteur] 7 mei 2017 om 15:04 
The creator has expressed that the game is supposed to feel like an envoronment "where there's always a bigger fish", and just relations to Spore in general, so I doubt it's a conicidence!
Derp & Junk 7 mei 2017 om 13:05 
On the topic of reducing the number of asteroids, I personally don't even see this as a space game. For me it has always had the look and feel of a coral reef, while also resembling life in the microcosm, like the cell stage in Spore. If anything I would love to see mods which enhance this feeling, perhaps some background image that replaces the "stars" with something more appropriate for aquatic nanites engaged in swarm battles. Though I do get the desire of others for things to be more spacey I suppose.

Thanks for this man, it really helps, always so frustrating getting hung up on that crap. This is particularly useful for fighting the spiky plant.
Metaladon  [auteur] 6 mei 2017 om 18:32 
Sadly, that is impossible, unless you're really clever about it......

At least, brute-force would be over-writing every faction in the game with a "one size fits all" that reduces the asteroid spawning size range, buy maybe you could edit the "ship" files the game stores asteroids in and move them all down by a certain ammount size-wise, but I doubt that'd work..........
Kerbalnaught 6 mei 2017 om 18:10 
YES
Negev 6 mei 2017 om 17:46 
If I might add a suggestion, would you consider making a mod that lowers the spawn rate of asteroids in general? Would be a nice idea to see what it would look like if reassembly more or less matched the empty, abandoned feel and scale of space in real life.
Negev 6 mei 2017 om 17:42 
Oh wow. This is a dream come true! Nice job!
Metaladon  [auteur] 4 mei 2017 om 18:24 
The moment I found out it could be done, I made this mod. Glad you feel the same :)