Stellaris

Stellaris

(DISCONTINUED) UberDreadnought
108 kommentarer
bhkuda 30. maj 2022 kl. 7:42 
update plz!!!
Rogueone 5. apr. 2022 kl. 23:45 
Update?
DerigarsChairman 10. jan. 2019 kl. 22:19 
More flexible limits? Maybe one per every 1500?for both mods?
pierre 15. mar. 2018 kl. 23:39 
i find this dreadnought ship type a needed peice in the game i know your working on it but i like this thing desing to much
𝓒𝔂𝓹𝓱𝓮𝓻 25. feb. 2018 kl. 13:19 
I'm waiting on NSC and was looking up additional ship types and found this gem. Have to say this looks extremely overpowered and game breaking, therefor I'll take 50.
Xahkarias  [ophavsmand] 25. feb. 2018 kl. 11:38 
For the 2.0 update, im overhauling the mod with a new model and making it use titan supply to stop the AI from spamming it, expect it to be out once i finish placing the gun turret locations
VengefulAncient 23. feb. 2018 kl. 13:34 
Awesome mod but we stopped using it because "AI's will build up to three ships maximum" is FAKE NEWS! The dumbass AIs build nothing *but* dreadnoughts at this point, leading to ridiculously inflated and deceiving fleet strength numbers, and I won't even mention how annoying it is when your federation ally AI wastes the federation fleet capacity by adding another few dozen dreadnoughts. Please fix that limit for AIs :(
capitaine raynor 16. nov. 2017 kl. 4:49 
problem on the right column of the ship editor
Hi, I did other tests, with nsc isb exoverhaul sps asbm, enabled
if I activate Uber, the problem lies on the combat computers, I can not select, it is frozen, so I think the problem lies here, then if I activate the patch EX-uber, it must add me mod Ex module up, which is also fixed, if I add the uber-SPS patch, I have no energy anywhere, I did not restested with patch 5 sections, but it's the same, that's it , I hope it will help you solve the problem, finally asbm seems to work all the time.
Gorbian 7. nov. 2017 kl. 15:41 
Does this work with Downscaled Ships?
capitaine raynor 5. nov. 2017 kl. 10:40 
hello, I can not run "exoverhaul ship and station" on "uberdreadnought 5 section" and "ship power station" I use the patch "uber 5 section + SPS" it's ok, but if I add EXoverhaul, it cause problem, I tried several patch but unsuccessful, it causes problem on the right column of the ship designer, so what are the patch to use for these modes, "EXoverhaul SAS" (I do not know if I have to use necessarily "EX component and weapons", I do not use) Uber + 5 section + SPS + ASBM, what are the patch to use, I may be a lack or too much patch activation, is there an order of activation? silly question..
Xahkarias  [ophavsmand] 2. nov. 2017 kl. 23:32 
Thanks dude, I really appreciate it. I'll actually link to it here if you're ok with that (give you credit of course).
COLA 2. nov. 2017 kl. 20:39 
@Xahkarias
Thanks!
I upload only yml file
My MOD overwite english yml file :(
Xahkarias  [ophavsmand] 2. nov. 2017 kl. 12:38 
@COLA
Woah that's pretty cool. Yeah you can do that, just credit me somewhere. Is it a full re-upload or just a localization change? I would be fine with either but ai would prefer if it was just a localization change.
COLA 30. okt. 2017 kl. 6:15 
hi,Xahkarias :)
this mod is good!
so,I made to translation patch of your MOD!
may I upload Japanese translation patch of your mods for japanese players?
Xahkarias  [ophavsmand] 27. okt. 2017 kl. 23:26 
@Waldo3055
Could you provide a list of the mods you are using, including any of my addons? I will get to work on fixing this once I get that.
Waldo3055 19. okt. 2017 kl. 3:20 
When trying to save a design I keep getting a Wrong components error message
Xahkarias  [ophavsmand] 14. okt. 2017 kl. 20:09 
@destructomac
I havent updated the AI logic for the latest update yet, been busy right now
@Hypernova1912
Thank you for that, will update when I find the time
destructomac 13. okt. 2017 kl. 17:41 
AI's will build up to three ships maximum. this is bullshit i have an ai running around with 5 and building more
echthesia 9. okt. 2017 kl. 20:40 
You appear to be referencing Sentient AI in your AI-related components, including combat computers, which has been replaced with sapient AI. You might should change that over, since the pictures on those components are blank.
Merlin 9. okt. 2017 kl. 8:28 
I love your mod ,and i wanna ask you how to change the ship's size and ban AI using this ship?
Xahkarias  [ophavsmand] 2. okt. 2017 kl. 22:20 
@Trigger
Ill take a look at it tommorow, cramming for a giant project
Trigger 2. okt. 2017 kl. 20:16 
would you be able to make a comp patch for it ?
Trigger 2. okt. 2017 kl. 20:14 
it's this mod Advanced Jump Drives (1.8+)
Trigger 2. okt. 2017 kl. 20:12 
no but i am useing a mod that gives higher tier jumpdrives idk if that conflicts im also useing the exoverhaul mods
Xahkarias  [ophavsmand] 2. okt. 2017 kl. 19:14 
@Trigger
Hmm, I wont be able to debug tonight (tommorow I can though), but are you using any of my submods and/or using the beta?
Trigger 2. okt. 2017 kl. 18:15 
i keep getting an error when trying to save the ship design SHIPDESIGNER_SAVEFAIL_WRONG_REQUIRED_COMPONETS any help would love to use the ship
Xahkarias  [ophavsmand] 1. okt. 2017 kl. 12:45 
Due to the fact that flak doesn't fit in M slots (this mod was created with that in mind), I will be releasing an update within the next few days that add EVEN MORE SECTIONS that have PD slots and sacrifice a bit of firepower for self defense.
pierre 25. sep. 2017 kl. 22:12 
this mod is the only thing that grants me the power to kick fallen empires asses
TLO 25. sep. 2017 kl. 19:38 
@Xahkarias
Yeah i was and thanks for the answer
Xahkarias  [ophavsmand] 25. sep. 2017 kl. 17:27 
@TLO ( ಠ_ಠ)
Yeap it does (If you are refering to Tobori's)
TLO 25. sep. 2017 kl. 11:31 
Does this mod work with Dreadnought Flagship?
Xahkarias  [ophavsmand] 23. sep. 2017 kl. 20:05 
Just fixed that bug now
JOHN HELLDIVER 23. sep. 2017 kl. 13:42 
theres a missing blank component above engines idk what causing it
JOHN HELLDIVER 23. sep. 2017 kl. 13:26 
been getting the savefail missing components for this mod :/
Xahkarias  [ophavsmand] 21. sep. 2017 kl. 21:31 
Ok so the bug is officially fixed. I literally deleted the enigmatic station dreadnought core from this file so it that bug will stay dead.
Xahkarias  [ophavsmand] 21. sep. 2017 kl. 21:10 
TO EVERYONE SORRY ABOUT THE DELAY. Life just kinda happened and I was busy this past week. Going to update the mod right now AND make new submods to fix that stupid reoccuring problem
Xahkarias  [ophavsmand] 21. sep. 2017 kl. 21:10 
Yeah just started working on it
yaminogaijin 21. sep. 2017 kl. 16:28 
@Xahkarias Gonna get a 1.8 update soon?
✠DEUS VULT✠ 7. sep. 2017 kl. 21:40 
ok
Xahkarias  [ophavsmand] 7. sep. 2017 kl. 21:16 
@ZyNfrix
AHHHHH ITS BACK
Ok so the only way to fix this is for me to turn Power Stations Compatibility into a seperate mod, which I really didnt want to do. Looks like there is no other choice now though. Due to stuff in my life though, I wont be able to make the changes until around September 12-15ish. Sorry about that.
ZyNfrix 3. sep. 2017 kl. 4:19 
@Xahkarias So i am having this bug that every time i auto fill a ship it puts in the Enigmatic station even though i dont have the ability to use that yet. It causes it to not be able to save since i dont have it.
yaminogaijin 16. aug. 2017 kl. 1:02 
@capitaine raynor yeah it fixed just delete the save and sorts it....only got 1 mod that incompatable and thats the uberdreadnaught patch mod
Xahkarias  [ophavsmand] 15. aug. 2017 kl. 18:31 
Ok that should be fixed. Thank you all for your patience.
Xahkarias  [ophavsmand] 15. aug. 2017 kl. 17:52 
OK WHEW I GOT IT
Just have to also fix a localization error, expect an update within an hour
capitaine raynor 14. aug. 2017 kl. 7:09 
Some mod are incompatible and it crashed the game, you have to activate or deactivate one by one to know which are incompatible
yaminogaijin 11. aug. 2017 kl. 14:35 
Unfortunall Xahkarias this mod causes my game ot crash. Atleast i think it's this mod cos it's only crashed after i added your mod.....Which sucks cos i dreamed of an entire fleet filled with these ships.
capitaine raynor 9. aug. 2017 kl. 2:42 
ok no problem, I think it would take a search alternative may be to overcome the problem of not being able to reach the destination to have the ships too
Thank you For your dedication
Xahkarias  [ophavsmand] 8. aug. 2017 kl. 20:03 
Ok I think I've tracked down the problem (again). However due to my work schedule I might not get a fix in for about a week or so. My apologies.
capitaine raynor 5. aug. 2017 kl. 1:56 
ok thank you but It's in another territory :S I would see on another game
Dave 4. aug. 2017 kl. 14:29 
25Tilehomeworld Animated synth portraits expanded, your mod, Immersive galaxy base, inhabitale, uninhabitable, milky way texture, real space, true hyperdrive only, UI overhaul 1080p

Thanks for your response