Counter-Strike 2

Counter-Strike 2

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6 kommentarer
Razzle Dazzle 18. sep. 2018 kl. 10:55 
Half of this map is useless... CTS never have to leave spawn to defend... garbo
Gabe Lincoln 1. aug. 2017 kl. 21:34 
It's a very unique map though, I will say that. plays like no other.
Gabe Lincoln 1. aug. 2017 kl. 21:34 
The map is very CT sided, the CTs have a large amount of map control, and the bombsites are very hard to take for Ts. The long site-lines make T pistol rounds very difficult. There are a lot of angles to check, and sometimes you have to expose yourself to more than one at once, with your back to the one you choose to not peek.

My reccomendations would be to shorten the T rotate times somehow, they are very long, and move T-Spawn to a place where you can get to Long A more quickly, because you get there very late, forcing you to forfeit Bar and Long A for a time. Also, remove bikes, it doesn't add a lot to the map, and makes taking A a lot more difficult. Maybe add a bit more cover to A long as well.

Information gathered during /r/Globaloffensive community night playtest.
Raket-Ragnar 1. aug. 2017 kl. 16:37 
NT
rassvet 19. juni 2017 kl. 21:45 
MAKE PLS CT MODEL SAS T MODEL SEPARATISTS :steamhappy::steamhappy::steamhappy::steamhappy:
DeViLDoG [A] 17. juni 2017 kl. 8:26 
Great map!