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When all the difficulty you run into is due to abysmal design of levels and not enemies themselves, it becomes readily apparent the fight in this campaign map is not between player and alien but rather player and creator.
Also, you might want to bring a flashlight/nightvision for all but the last map. What's up with the parasite traps in the last map? What are you supposed to do?
It's stage 4, and by going to the door with everyone, the next gimmick will be activated and you can proceed. This is a very confusing gimmick.
If designer can provide more instructions, will be better. Especially for third mission
One terrible player just got his friends to leave bad comments. They probably never even played the game. The first one certainly doesn't have the hours to judge.