Garry's Mod

Garry's Mod

Expression 2 Bone Core
11 kommentarer
evil owen from OJKP opp block 17. nov. 2021 kl. 16:13 
this would be cool, but I have no idea how to get boneids
Hong Kong 9. nov. 2021 kl. 18:35 
is there a way to change the position of bones? I haven't really looked too deep into it yet so I apologize if this is a dumb question.
prototype money stock broker 4. okt. 2021 kl. 21:27 
how do you get the bone ids? i tried this on a ragdoll with a for loop on the array of E:bones and it only moved the fingers
🔴⚫ Mile Canob 🔴⚫ 12. sep. 2021 kl. 16:40 
how do i use it? I can't find it in wire and neither in E2 extensions
Knight 'Pink from the Outset' 23. juni 2020 kl. 12:40 
Is the angle input to setBoneAngle a local or world angle?
Noble One 6. jan. 2019 kl. 7:05 
I can't stop this editing bone, becuase it won't work to wiremod bone.
Void  [ophavsmand] 9. mar. 2018 kl. 1:16 
Just getting eye angles of E2's owner.
ileryon (Entry) 8. mar. 2018 kl. 18:34 
how do you mouse control ?
Octo 23. juli 2017 kl. 5:33 
Thanks! Works now. Now I'll be able to make progress of that E2 TF2 Sentry Gun :)
Void  [ophavsmand] 23. juli 2017 kl. 5:29 
Number of the model's bone, of course. Unfortunately, you should try to find the needed bone using diffirent id's every time.
Octo 23. juli 2017 kl. 5:26 
I've been trying to use this for a while, and couldn't figure out what boneid is. Do we set it using another command or is it the number of the bone on the model?