Cities: Skylines

Cities: Skylines

Apollo House
22 kommentarer
Sebduction 17. jan. 2021 kl. 3:54 
Used your great asset in my 1 on 1 recreation of Amsterdam: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2364854351
skunkr1der 9. maj 2020 kl. 1:32 
jfc, I used to work there a year ago...
sebesams 8. sep. 2018 kl. 13:15 
Zo'n mooi gebouw. Blij dat je dit ook beschikbaar in het spel gemaakt heb man!
Ben 8. juni 2017 kl. 2:43 
rij hier bijna elke dag langs. kan alleen maar zeggen: this is the real deal!!!!
Parad0xGamer 23. mar. 2017 kl. 15:35 
i want this game
Anders Gehtsnich 🎄 23. mar. 2017 kl. 12:12 
awesome!
Stresskiller 23. mar. 2017 kl. 11:19 
Mooi stukje Amsterdam
HEESEUNGIE 23. mar. 2017 kl. 3:55 
noce one. Perfect in de hollandse stad van cities.
Zatline 22. mar. 2017 kl. 15:46 
nice
Epic Lurker  [ophavsmand] 19. mar. 2017 kl. 22:38 
@HatsuneKid I can see that the windows on the ring look maybe a little bit too bright from a distance. It's not a problem with the illumination map, it's just white. Thanks for your observation!
Darf 19. mar. 2017 kl. 9:27 
HatsuneKid 19. mar. 2017 kl. 4:06 
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=524027632
Artifacts, visual glitches and fixes
This may also occur during daytime when the engine decides certain pixels are inside or outside the illuminated area. Pixel precision does not solve this, and it becomes more and more visible as you zoom away and the texture resolution is lowered to LOD levels (mipmaps). This causes severe aliasing and you will be left with light emitting jaggies and edges around every window.
That's what I'm talking about. ↑ :)
Epic Lurker  [ophavsmand] 19. mar. 2017 kl. 2:47 
@HatsuneKid You are seeing the drawn blinds behind some of the windows. Compare with the real thing:

https://www.google.com/maps/@52.3467265,4.8805348,93a,20y,24.87h,71.26t/data=!3m1!1e3
HatsuneKid 18. mar. 2017 kl. 21:41 
Perfect asset. But one thing, some glass turns white when watching from a distance.
http://images.akamai.steamusercontent.com/ugc/82594465636703926/731DDC485552DEB7389EFC3B1F0578DCD485933D/
Could you fix that??
MrMiyagi 18. mar. 2017 kl. 5:32 
What a beautiful building! Thanks for all the work put into this
core79 18. mar. 2017 kl. 4:40 
WOW absolutely awesome!
CityDave 17. mar. 2017 kl. 22:36 
Beautiful!
Polskers 17. mar. 2017 kl. 18:17 
Nice work, @Epic Lurker! Glad to see you back in action! You make some beautiful Dutch assets, remind me a lot of when I lived in Flanders several years back, very similar buildings to what I lived around.
Dr.Beakman 17. mar. 2017 kl. 17:56 
Good to hear! I'll be eagerly awaiting the next one haha
Epic Lurker  [ophavsmand] 17. mar. 2017 kl. 17:20 
@templeofdoom I've added the technical details.
@Dr.Beakman I never stopped, but they take me some time to make.
Dr.Beakman 17. mar. 2017 kl. 15:16 
Looks good! Glad you're doing more Dutch assets again :)
templeofdoom 17. mar. 2017 kl. 14:10 
This is a cool building. I would love to see the custom model stats. How many tris is the mesh and the LOD mesh? What size textures were you using on this model? Excellent work if you created this.