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Sadly I must do one of these things
1. Make a script that puts every gun to right-handed with NO custom stats
2. Make a compilation of every gun to right hand with custom stats (updating this will be a bi0tch)
EXPLAINATION: The script has a line of code that tells if the gun should be right-handed or not.
Modifying this would mean it's an entirely different script.
You are welcome to add me and tell me precisely what you want for the compilation.
Note: Some workshop models have scripts in it that set the gun to default stats. I do not know why they do this. If anyone knows why and is reading this, please explain.
P.S: If your situation is the one in the statement above, you'll have to ask the modder to fix it.
So.. it's impossible to make the pistols full auto unless you want to recode the entire damn game, also I don't understand wtf are you talking about the desert eagle / magnum
Unless you have some addon that sets the tank's HP to something over 20000
Done.
Also, Deimos, so far, I can't find the problem, since it was working fine for me, I apologize for this gigantic wait for a response, though
1.) Set sv_consistency 0 so everyone else can join
2.) Everyone who is going to join must have the mod downloaded and ENABLED
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=884522342
Last Saint
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=884508750
What about a huge spread, huge magazine, around 40-70 damage M16?
TLDR: If it's still Left-handed (bug) now, and you're using a skin, I can't do anything about it becuase I don't know about skinning/I'm not the fellow making the skin so, you're going to have to deal with it (sorry)
I don't want to argue or anything, I'm just stating an opinion here, but an AWM, in real life, wouldn't really do that much damage (20000), Most people probably like one shot AWMs because of CS.
But still have fun anyways