Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Thank you for the work you put into making this so long ago!
Rip DE
But the helmet would fit well Nekros xD
As requested I "polished up" the textures :)
I do realise that some would like much more tiny details, but I'm really big fan of the Older Warframes like the Excal and Mag's first designs that have big 'areas of rest'. I understand it's not for everyone but I'm still open to feedback. I will try to implement more of the suggestions before the time runs out.
Thanks again.
I LOVED THIS
However, I would suggest something differeint for your tint examples. Red and Yellow contrast well enough, but the Pink, especially as the fine details, just kinda fades out of notice.
In regards to the helmet, only issue I have there is the central horn- it looks like a spike of rock and a bit out of place betwen the forward horns and the back arch-horn.
I doubt its easy to do, but I wouldn't mind seeing sparks of electricity jumping between the two forward horns. I know energy/emmision helmets exist- Nova is a gloryhound with most of hers being such, but I think it'd be neat.
Polish up those textures