Arma 3
[FTY] Kyotashima
10 kommentarer
Ace 3. mar. 2024 kl. 9:53 
Very rare you see symmetrical, game mode oriented maps. I kinda like it. Might not be good for a story driven campaign, but you could build a whole 32 vs 32 player mission surrounding this and just let it run on a server.
Ader Titsoffe 1. apr. 2022 kl. 4:41 
i think there should be more runways
отвали 25. juli 2021 kl. 0:50 
Thank you :)
[QNET]Linux  [ophavsmand] 18. juli 2021 kl. 14:58 
Hello you brave soldiers!

Yes, the Kyotashima.bikey file can be found at our Unit Web-Site arma.fortyinches.ch

The Kyotashima terrain was mainly created with a tool called Wilbur. It is absolutely fictitious.

It's nice to hear that the terrain is still in use. That motivated me to publish an ArmA3 version of the Kyotashima terrain very soon...

Thanks and Regards
отвали 16. juli 2021 kl. 8:11 
Hi there :)

Is there a way to have a bikey ?
I would like to use your map on my public arma3 server :)

Regards
罗德岛首席安东博士 30. mar. 2021 kl. 20:47 
A map from BF2?
CrazyGunGuy 9. feb. 2021 kl. 5:29 
the map is really good only that darkness if you look down is
annoying
Lehy 25. jan. 2021 kl. 18:48 
I really like the map, but I wish there was an asymmetrical version, like just half of the map without the other part mirrored. Is it possible? Pretty please <3
Haruna Ryou 23. jan. 2021 kl. 6:01 
imagine intercepting 69 different ILS signal during your visual approach.
Yanik 19. jan. 2021 kl. 9:33 
I thinck its will be beter if you use livonian treen and houses