Hotline Miami 2: Wrong Number

Hotline Miami 2: Wrong Number

PESTICIDE (Gale, Custom sprites, Custom sounds
34 kommentarer
дядь серёжа 4. maj 2020 kl. 15:09 
парень
дядь серёжа 4. maj 2020 kl. 15:09 
зашуганiï)
TheCrossRoss  [ophavsmand] 14. jan. 2018 kl. 22:34 
@yu are you using mac or pc. Macs often have trouble with hlm
Marcel 14. jan. 2018 kl. 13:53 
it's unplayable
TheCrossRoss  [ophavsmand] 26. mar. 2017 kl. 16:54 
@Royal-Eva Get a young priest and an old priest. Your game must be posessed.
Briimztone 25. mar. 2017 kl. 5:35 
Downloaded the level, launched it, apparently it was done, went into the van... didnt understand wtf just happened. Launched it again, im inside of a game chapter, i talk to someone on the phone while being Evan, then the chapter was done, and a "Act 6 - Catastrophe" writing was on my screen, wtf?
TheCrossRoss  [ophavsmand] 17. mar. 2017 kl. 17:11 
Replace the _Dot_ with an actual period because steam hates links
liquid_swede 17. mar. 2017 kl. 6:23 
the mod link is broken
Molotov Milkshake 25. feb. 2017 kl. 17:19 
This totally broke the fuck out of my game lol.
Scrabble 23. feb. 2017 kl. 14:31 
k
Dingle 23. feb. 2017 kl. 3:58 
Looks like I did
Dingle 23. feb. 2017 kl. 3:58 
Wait did I comment on the wrong thing?
TheCrossRoss  [ophavsmand] 22. feb. 2017 kl. 16:29 
yes
Scrabble 22. feb. 2017 kl. 12:38 
is the mod 100% nessacary?
Dingle 21. feb. 2017 kl. 16:25 
Made something great even better thanks to you I can now play it easier.
Matt 19. feb. 2017 kl. 4:07 
\=SS=/ wyvernols : To open the game files, go to harddrive C:> Program Files (x86) > Steam > SteamApps > common > Hotline Miami 2
fredifink 18. feb. 2017 kl. 11:52 
How do you install the mods?
Zen Advent 17. feb. 2017 kl. 21:28 
can the noise patchwad be added in a moded level in the submitted workshop level ( like enemy skin )
Chiba 17. feb. 2017 kl. 21:28 
thank you! i will! :steamhappy:
TheCrossRoss  [ophavsmand] 17. feb. 2017 kl. 21:26 
@Zen Advent The Noise patchwad gets rid of the static overlay. The gallery photos are just heavily edited.
TheCrossRoss  [ophavsmand] 17. feb. 2017 kl. 21:25 
@NOIZMAKR If you show interest in 50B We would gladly accept an application from you on our subreddit and review your credibility.
Zen Advent 17. feb. 2017 kl. 20:36 
I have to ask when I applied the mods for this level I notice it looks so sharp what mod is that also is the green gas in the gallery supposed be in the main game ?
Chiba 17. feb. 2017 kl. 19:49 
could i please help out with /r/50B? i just want to part of something popular... the only reason im level 1 is because i had to get a new account- im actually very good with the level editor! :steamsad:
TheCrossRoss  [ophavsmand] 17. feb. 2017 kl. 14:49 
@N3R I wish you were right but sadly this is not the case.
- [ Sanakan ] - 17. feb. 2017 kl. 12:36 
Ah. Also, apologies for delayed reply.
Strangest Letter 17. feb. 2017 kl. 6:56 
Pretty cool.
N3R 17. feb. 2017 kl. 5:25 
Steam is not banning mediafire links
Samsung Phone Settings Menu 17. feb. 2017 kl. 4:21 
:b:ale
Pears 16. feb. 2017 kl. 22:07 
Every crossross level deserves love
LUCAS1 16. feb. 2017 kl. 22:04 
good.
Chiba 16. feb. 2017 kl. 20:20 
very fun. good level
mvfoley 16. feb. 2017 kl. 20:15 
Overall I'd say really great level detail and good enemy placement. Although I wish there was another floor to make it longer (3 floors/sections total excluding the entrance). One issue I faced was being able to finish the level through the SWAT truck reskin in the very beginning, I would just say maybe having a normal vehicle in the future to prevent that.

The level detail like I said was really good and I like how the color scheme was with the custom tiles. Good rug design too. I think a small backstory would be cool cause the setting looked interesting. Overall this was fun to play, keep it up.
TheCrossRoss  [ophavsmand] 16. feb. 2017 kl. 19:45 
The mods are in the mods folder for the most part. The custom sounds however do not like to obey by the rules and thusfore must be placed in the main mods folder.
- [ Sanakan ] - 16. feb. 2017 kl. 18:35 
Couldn't you have just packaged the mods in the level folder?