Total War: WARHAMMER

Total War: WARHAMMER

Helmgart - XL Mountain City Siege
24 kommentarer
Private Feelings  [ophavsmand] 30. juni 2017 kl. 14:38 
If you have subbed it and checked it in the TW:Warhammer mod manager (you can reach it from the start-up menu) you should be able to find the map (under Helm...) in the custom and multiplayer battle menus.
ArcticRebel78 30. juni 2017 kl. 8:38 
how do i use these mods? i've subbed but have no idea how to actually use them!! Thanks in advance
Private Feelings  [ophavsmand] 20. apr. 2017 kl. 11:58 
Just made revisions to all my maps. Nothing major but several details have been improved. I have added a few more AI hints, also the grass should look better on a few maps.

Some details have also been added on individual maps. There are now lit braziers in the towers of Helmgart and I have improved the water in the Seven Lakes map.

Some update on maps for the campaign. There is a big campaign map project currently going on which I've become a part of, my Varenka Hill map have been added. It seems uncertain for the other maps though. The problem is that most of my maps feature very substantial settlements. They might be a bit to large as compared to the other minor settlements for it to feel uniform. Varenka Hill is not actually representing Varenka Hill but a Major City Siege. I have hopes that at least my Norscan map will be added as well. If you have not checked out the project, you really should!

Also, a big thanks to everyone who is making comments in the comment section!
Aîze 7. apr. 2017 kl. 2:19 
Awesome stuff! :mom:
[PuB] Axlegolas 31. mar. 2017 kl. 0:05 
great work done... thumbs up.
Private Feelings  [ophavsmand] 30. mar. 2017 kl. 11:53 
Check out my latest map: Varenka Hills
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=894719859
Featuring a dwarven settlement built over several large hills with lots of tiers. There's also a large river crossed by 4 bridges. Otherwise the main focus of the map is the city, which covers most of it.
Private Feelings  [ophavsmand] 19. mar. 2017 kl. 16:50 
I've also sent out messages to the various map packs (for the campaign) if they want to add this map, still waiting for a reply.
Private Feelings  [ophavsmand] 19. mar. 2017 kl. 16:49 
I have released another map: Assault on Heimseter. You know what to expect, large map, and extensive mountain range (were you can fight), a Norscan settlement and a large sea.

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=887370868
Private Feelings  [ophavsmand] 10. mar. 2017 kl. 5:16 
Thanks for the tips, I will try to come up with another one. You have any suggestion (I'm not really good with this stuff :) )
Rot Goblin 9. mar. 2017 kl. 19:40 
you should use a different picture as the thumbnail it looked like a bad map scrollling through other maps but its actually really awsome
OliTiv 23. feb. 2017 kl. 16:09 
Can you make this campaign compatible as well? Trying to make all the "Key/Special" cities for all the factions to be unique instead of those boring generic standard maps all the time :P
Pilgore 20. feb. 2017 kl. 14:34 
No problem, map looks dope. Cheers.
Private Feelings  [ophavsmand] 20. feb. 2017 kl. 14:33 
There seems to be some general problems going around. Before I had problems with people not being able to load it (or rather, the non siege version). Then it worked. I've also run in to the Doomkeep bug as well. I have managed to play both it in custom battle.

My guess is that there are some general problem with the entire system, its in a beta after all. Sorry if you can't play it, hopefully it will at least work when it's all out of Beta.
Pilgore 20. feb. 2017 kl. 12:14 
@Girion
The game won't even load, it's a crash on startup. It's happning to me and some other folks with custom maps atm. Some work, some don't. I'm trying to figure out what's causing the crashes.
Private Feelings  [ophavsmand] 20. feb. 2017 kl. 8:26 
Can I have a closer description. During the battle, after/before you load. Also multiplayer or custom battle?
Pilgore 20. feb. 2017 kl. 7:30 
Map CTD's my game, sadly.
Sultschiem 19. feb. 2017 kl. 19:37 
Can't wait for when we can edit siege maps to make these actual walls to climb and destroy.

I REALLY Hope they also gonna make some round wall-pieces too.
Private Feelings  [ophavsmand] 18. feb. 2017 kl. 6:18 
No, but I hope to have it in the campaign sooner or later.
Havuk 18. feb. 2017 kl. 1:48 
is this compatible with campaign?
Pintash 17. feb. 2017 kl. 20:57 
Holy shit, marking out those no-go regions must have been a pain in the tits!
Private Feelings  [ophavsmand] 17. feb. 2017 kl. 7:26 
Yes, I havn't really gotten into light and sound effects yet. Only added the fire infront of the city as an afterthought at the very end. But the idea is to incoperate thoose things as well as I learn new stuff. I will likely go back to these older maps and at that kind of stuff as well.

Concerning this map there's still a little details in the city that I want to add, decorations on the walls etc.
Xavire94 17. feb. 2017 kl. 3:54 
And remember skulls, because warhammer
Xavire94 17. feb. 2017 kl. 3:52 
Just put some statues and camps with fire buildings, some light effects and this map would be amazing!
Very good city btw
pandom_ 16. feb. 2017 kl. 16:13 
This is just amazing.
The replayability of these battles are second to none. What these maps do for me is trigger those "Epic Battle moments".
These moments are the ones you have for all games. "Remember when we were holding down that fort against 3:1 odds, whilst your tired troops raced from a reinforce point?"
"Remember when your Gorebull shattered the Dawi lines as a last ditch attempt to break through the choke point?"
Thank you. To think we have so many more Armies and content ahead of us is exciting