Sid Meier's Civilization V

Sid Meier's Civilization V

Extra Spy
24 kommentarer
Boltte man 3 jan, 2020 @ 7:04 
> huebnerrl 7 Feb, 2016 @ 11:13pm
I like this mod. But I also like the mod for No Spy Freeloaders. When i started using that mod the extra spy is no longer awarded.

Hm, it must clash with something here, so the only way to make both work is to look into both mods and combine them together as one somehow...
prentice.triplet 27 feb, 2016 @ 20:48 
how to directly download this???
huebnerrl 7 feb, 2016 @ 7:13 
I like this mod. But I also like the mod for No Spy Freeloaders. When i started using that mod the extra spy is no longer awarded.
Necular Fox 1 sep, 2015 @ 4:34 
Save*
Necular Fox 1 sep, 2015 @ 4:33 
No you have to start all over again as it woun't load it into the game.
Illuminare 14 apr, 2015 @ 13:37 
dude your stupid he already made a mod for that
Sol  [skapare] 6 sep, 2013 @ 1:47 
To be honest, I don't know. The only problem might be that if espionage has already been acquired, it might not work.
Tomaz 6 sep, 2013 @ 0:16 
What I'm asking is do I have to start a new game for this mod to work or can I use it with existing games?
Tomaz 4 sep, 2013 @ 5:17 
But can I use it with old savegames (modern era)?
Sol  [skapare] 4 sep, 2013 @ 0:11 
It should be compatible. The only change made, is the addition of one spy for each player whenever a player discovers espionage.
Tomaz 3 sep, 2013 @ 4:55 
Is this compatible with BNW? Should I start a new game or can I use it with older saves?
DRen72 19 jul, 2013 @ 9:26 
Thanks!
Sol  [skapare] 19 jul, 2013 @ 8:15 
It has been a while but this is my understanding of it.

"SpiesGrantedForPlayer" means "When I reach this tech/era, I get spies" and "SpiesGrantedForEveryone" means "When this era is entered, everyone gets a spy".

This means Everyone gets a spy when ANYONE gets ren era, however England gets a second one when it enters that era (and both happen at the same time).

You can look at the XML of this mod to really make espionage availible to "the world" whenever you want.
DRen72 19 jul, 2013 @ 0:00 
Thadian, can you help me understand the difference between "Set SpiesGrantedForEveryone" and "SpiesGrantedForPlayer" and what impact in the game the values of each plays?
Sol  [skapare] 3 mar, 2013 @ 21:48 
This mod will give +1 extra spy to any player (and AI). This means 2 spies instead of 1! England gets 3 instead of 2. Likewise, any civ which gets extra spies also gets +1.
Cynthum 1 mar, 2013 @ 22:10 
Does this give an Extra spy to the Ais to?
ViolentlyConfused 29 dec, 2012 @ 8:04 
wait so the mod just gives everyone an extra spy no matter who reaches ren first?
Mith 8 sep, 2012 @ 9:50 
cool makes england even better i think i'll try
Sol  [skapare] 12 aug, 2012 @ 22:30 
yes, this is for g+k. Espionage is not part of the vanilla package. To clarify what this does, your extra spy appears when you hit the ren. if you are first to hit ren, you get 2 spies (one for era, one extra). england will get a third spy for their trait.
Travy 12 aug, 2012 @ 12:38 
is this for G&K?
iamaplayer 2 aug, 2012 @ 21:14 
Dismiss my last post, the mod's files are fine now.
Sol  [skapare] 22 jul, 2012 @ 6:58 
And to be more clear, the first civ to reach ren STILL gives everyone a first spy - the second spy comes when THAT player enters ren.
Sol  [skapare] 21 jul, 2012 @ 19:04 
I keep having crashes when i upload. If this mod does not work, please post.