Garry's Mod

Garry's Mod

(UNSUPPORTED)Rust Legacy Weapons on CW 2.0
56 kommentarer
Con 8 nov, 2020 @ 2:06 
Press c while holding out the weapon, unless this mod doesnt support that. great one either way right?
Riverbed 7 aug, 2020 @ 15:12 
how do i customize weapons?
keyplr 10 maj, 2020 @ 15:08 
I'm looking for the ACTUAL Rust models that can shoot.
JustSomeSnow  [skapare] 9 nov, 2019 @ 11:38 
Hey all
Just a reminder that YuRaNnNzZZ has released his version of the legacy weapons. You can go check it out here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1870505321
JustSomeSnow  [skapare] 2 aug, 2019 @ 13:06 
@YuRaNnNzZZ definitely possible now with AssetStudio and other tools. Really excited to see what you make!
YuRaNnNzZZ 2 aug, 2019 @ 12:13 
unity ripping is definitely a thing nowadays ;)
https://yurie.thigh-high.club/2tfte3f0.png
God Emperor Freddy Fazbear 14 mar, 2019 @ 18:25 
Hey, whenever I access the customize menu, I get this error, can you help me fix it?

[Customizable Weaponry 2.0 Rev75] lua/weapons/cw_base/cl_model.lua:987: attempt to index local 'att' (a nil value)
1. drawInteractionMenu - lua/weapons/cw_base/cl_model.lua:987
2. _drawViewModel - lua/weapons/cw_base/cl_model.lua:754
3. drawViewModel - lua/weapons/cw_base/cl_model.lua:608
4. v - lua/weapons/cw_base/cl_hooks.lua:34
5. unknown - lua/includes/modules/hook.lua:84

SpecyJ 3 jul, 2018 @ 5:08 
I hope there can be the scrap and cobbled up original weapons from Rust as well. I don't play the game but the guns I saw look fun to shoot despite looking like they'd jam on the first shot.
Autismatron 13 okt, 2017 @ 18:29 
wanna*
Autismatron 13 okt, 2017 @ 18:29 
bruh i just wana CW intervention (SR)
baby 20 jun, 2017 @ 6:59 
wow:steamhappy:
Cigarette 18 jun, 2017 @ 1:10 
make a mod so it has all of the Rust weapons. Like the crafted and airdrop.
Kurz 16 mar, 2017 @ 18:00 
MEIN PIPE SHOTGUN
JustSomeSnow  [skapare] 11 mar, 2017 @ 14:41 
http://gtm.steamproxy.vip/groups/blckaddons#announcements/detail/269488042139604957
I did get these from the game a while ago but i'm not publishing them yet since its unfinished. Still some progress i guess..?
JustSomeSnow  [skapare] 11 mar, 2017 @ 13:41 
The meshes are outdated and i'm fairly certain you can extract the models out of the game in raw .fbx format with some digging around. Again, time will tell.
Frog 11 mar, 2017 @ 13:38 
but snow, u can use these models for make the rust experimental sweps
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=645390385&searchtext=rust
just need to animate them
JustSomeSnow  [skapare] 11 mar, 2017 @ 12:05 
@ShadowMan Currently ALL models for Rust Experimental are encrypted. As far as i'm aware there is no way of getting them out right now. Maybe one day i will figure this shit out.
Ribbit 11 mar, 2017 @ 11:28 
can you make the rust experimental weapons?
Ketamine Master 8 feb, 2017 @ 17:01 
Nice work man! I can see that you put alot of love into these weapons :rbiggrin:
СОЛЬ 19 jan, 2017 @ 2:54 
Автор , я даже прослезился , как же раньше все в Rust все было круто , лайк , ты супер!
Frog 18 jan, 2017 @ 13:20 
make rust experimental ones
JFAexe 16 jan, 2017 @ 4:23 
Can you make it on next version of TFA base
"Updated to TFA Base Version:
4.1.0.1
* Attachment support added ( more + better default attachments to come in the future )"
Just can’t prove it 15 jan, 2017 @ 1:50 
make rust legacy or experemental playermodel:steamhappy:
Kraylion 13 jan, 2017 @ 19:41 
To bad Rust Legacy was removed.
JustSomeSnow  [skapare] 11 jan, 2017 @ 7:14 
Maybe
Matsilagi 11 jan, 2017 @ 7:11 
Could you do them on TFA Base aswell?
מושיק בקלאווה 11 jan, 2017 @ 4:47 
i've done my part, just delete the comments and you'll be good
JustSomeSnow  [skapare] 11 jan, 2017 @ 4:45 
Holy shit all of you stop before i start another fucking comment holocaust.
מושיק בקלאווה 11 jan, 2017 @ 4:41 
omg duke... i'm guessing you're around 13-14...

those addons are piece of shit and i thought someone would somehow enjoy them at the time.
anyways i'm not gonna continue arguing an a complete idiot and an under 15 kid, i'm guessing also you don't have friends.
reason i think that is because you're complaining and swearing at the owner of something that is free and ment for everybody. shows just how ungrateful piece of shit you are, i bet also you're parents think that way.
Ентоні 10 jan, 2017 @ 15:39 
@BlackSnow Rip, Hope you get that fixxed, from my understanding this error happens when the muzzle or shell attachment is wrong, happened to me when I worked on my old stuff from animating, and i dont see a muzzle flash soooooooooo this can be the model.
-or again something on my side possibly-
JustSomeSnow  [skapare] 10 jan, 2017 @ 15:36 
Hm thats interesting, i wont be able to figure out whats causing it until tommorow
Ентоні 10 jan, 2017 @ 15:33 
@BlackSnow also this error is popping out, tbh maybe because of me

[Customizable Weaponry 2.0 Rev75] lua/weapons/cw_base/cl_model.lua:82: attempt to index a nil value
1. unknown - lua/weapons/cw_base/cl_model.lua:82



JustSomeSnow  [skapare] 10 jan, 2017 @ 15:33 
Got it. Will fix em tomorrow. As for the recoil, i based it on legacys recoil so it might seem too much, idk i might make it lower.
Ентоні 10 jan, 2017 @ 15:32 
@BlackSnow 9mm pistol and shotgun
JustSomeSnow  [skapare] 10 jan, 2017 @ 15:30 
No Ghost you are okay. I understand, but what guns specifically have bad ironsights
Ентоні 10 jan, 2017 @ 15:28 
@n00bhax0r97 @BlackSnow I understand thats just me being cunt yet there is some little issues with the ironsights on some guns, they're just off. If I was being a massive cunt or sounding like one then sorry.
JustSomeSnow  [skapare] 10 jan, 2017 @ 15:22 
Im guessing the arm meshes in that game are thinner than the ones in gmod
Ентоні 10 jan, 2017 @ 15:21 
@BlackSnow Yeah I guess, and btw is the hand clipping caused by the c_models or the games different arm rig?
JustSomeSnow  [skapare] 10 jan, 2017 @ 15:20 
Yeah its just the annoyance of renaming every single file extension
Ентоні 10 jan, 2017 @ 15:19 
@BlackSnow Yet the guy explained it and those steps aren't that difficult lol
JustSomeSnow  [skapare] 10 jan, 2017 @ 15:17 
No the problem is that the game uses a different formant instead of vpk to store its files. https://facepunch.com/showthread.php?t=1317209
Ентоні 10 jan, 2017 @ 15:14 
@BlackSnow Its a pain to open files to get the models...really, let me guess its hard to get files from source film maker as well?
JustSomeSnow  [skapare] 10 jan, 2017 @ 15:13 
its a pain in the ass to open these files to get the models but whatever i did it so im sort of happy, no worries :p
Ентоні 10 jan, 2017 @ 15:12 
@BlackSnow Yeah my bad but yet its still technically its a port because its from another game
JustSomeSnow  [skapare] 10 jan, 2017 @ 14:56 
(Its in the fucking description read it ffs)
JustSomeSnow  [skapare] 10 jan, 2017 @ 14:56 
tactical intervention, its on steam for free
Ентоні 10 jan, 2017 @ 14:55 
@BlackSnow but where did they come from originally?
JustSomeSnow  [skapare] 10 jan, 2017 @ 14:51 
Dragging and dropping .mdls isnt really porting
Ентоні 10 jan, 2017 @ 14:33 
@Moshiko Porting shit from other games is pointless because of how different their rig really is and how bad most results come out and Im pretty sure most games dont like their content on other games, for example "arma 3"
@BlackSnow If they werent ported then where did you get them lol?
מושיק בקלאווה 10 jan, 2017 @ 11:18 
and btw, duke, you're a disgrace you know that? complaining on a free addon and insulting the owner. a suggestion, get a life and learn how to connect with people.