Space Engineers

Space Engineers

Accumulators (Curator ver.)
31 kommentarer
AcidTripN 11. feb. 2020 kl. 10:38 
That's a beautiful battery commanderoz!
Rysten 25. sep. 2019 kl. 17:11 
Of course! I just wanted to check with you since I wanted to work off your updated version :)
(WW) commanderoz  [ophavsmand] 25. sep. 2019 kl. 12:45 
as long as you give the original author credit i don't mind.
Rysten 22. sep. 2019 kl. 12:17 
@commanderoz, may I have permission to use your updated version of this in a mod I am working on?
(WW) commanderoz  [ophavsmand] 23. mar. 2019 kl. 12:23 
as far as i know, they do. if it don't , let me know.
The Erubian Warlord 21. mar. 2019 kl. 23:09 
are these working in the current version?
raz334 18. feb. 2018 kl. 20:54 
@fatsack , that would defeat the entire purpose of these ! What you want is already available in other mods.
Fatsack 11. dec. 2017 kl. 17:33 
You should change them to act like capacitors. Make their max input/output high, but their total storage small, so they can be active buffer for things like modded thrusters, energy weapons, or energy shields that require large quick bursts of energy, but that do not run continuously.
Pincettes 8. okt. 2017 kl. 6:53 
I love playing drums
Yatta - Albino 27. juli 2017 kl. 10:53 
I love those blocks and the fact energy cells arent grinded out of existence, but right now they are just cheaty - no power left ? just grind a bit of your batteries and you're good for at least the next hour or so.

Would it be possible to make them spawn with no stored power ? Or a ridiculously low ammount -
just enough to power cockpits & conveyors for a short while ? Maybe in an alternate version ?

DMMWolf 14. jan. 2017 kl. 13:33 
I use Cumulators on most of my designs Glad its being Maintained
Skallabjorn 8. jan. 2017 kl. 11:37 
These are great, thanks!
The Best Player 8. jan. 2017 kl. 0:34 
Это батарейка.
fak12394567 7. jan. 2017 kl. 5:41 
чё мод делает
endernine 6. jan. 2017 kl. 17:29 
This is the one that has a bigger blast then a warhead right? if so: yay! i get my super missles back:steamhappy:
samcan244(73 61 6d) 6. jan. 2017 kl. 15:28 
hudge maps are find but to play max with 50km range you need 32gb ram other wise its fine
Knight-Captain Sammael 6. jan. 2017 kl. 14:08 
What made DBM quit SE modding? I miss his mods.
(WW) commanderoz  [ophavsmand] 6. jan. 2017 kl. 13:39 
emissive map works fine for me and everyone else in my private server. dont know whats going.
samcan244(73 61 6d) 6. jan. 2017 kl. 9:35 
well really i should be capalised in most cases
Mr. Ditch 6. jan. 2017 kl. 6:35 
@h5 - The proper spelling is pronoun, sir. If you insist on correcting someone, be correct when doing so. :) Although, I am pro-nun. Nuns are fun!
draeath 6. jan. 2017 kl. 2:40 
Any chance you can fix the emissive map for the capacity indicators on the texture? A tiny detail :)
Myst Leissa 6. jan. 2017 kl. 1:21 
@h5 - give the guy a break - Computers code is grammar nazi enough.
Whatever 5. jan. 2017 kl. 19:30 
When referring to yourself the pronun i should be capitalized; ''i only did the texture...''.
Myst Leissa 5. jan. 2017 kl. 18:47 
Sorry for asking for this but could you updaate the specs to include the survival resource costs? It's something I kinda like to check for in my mods if possible.
(WW) commanderoz  [ophavsmand] 5. jan. 2017 kl. 14:23 
done
Thy_Putish 5. jan. 2017 kl. 13:59 
Could you add the specs?
(WW) commanderoz  [ophavsmand] 5. jan. 2017 kl. 9:29 
Its the same as the Darthbiomech version, it has lower output but higher stored energy.
Valkyria Majoris 5. jan. 2017 kl. 7:31 
the rate of the recharge is actually not too bad.....its around 2x faster thn vanilla and the discharge rate is around the same as a vanilla but thts just from wen it was the darth biomech version....not sure about this one though
Wolffie 5. jan. 2017 kl. 5:28 
what's the rate for recharge and discharge? Is there any reason to use them instead of a standard battery?
Th3oriesMan 4. jan. 2017 kl. 19:40 
Good job with this; it's good to see people picking up darth's mods, keep up the good work commander :)
Solus 1. jan. 2017 kl. 19:59 
Thanks for updating!