Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
1. unknown - lua/entities/gw_hunter.lua:71
2. Spawn - [C]:-1
3. SpawnFunction - lua/entities/gw_hunter.lua:28
4. Spawn_SENT - gamemodes/sandbox/gamemode/commands.lua:800
5. unknown - gamemodes/sandbox/gamemode/commands.lua:879
6. unknown - lua/includes/modules/concommand.lua:54 groundwatch is just not working its trying to use null entitys, anyone know why?
I'm having errors.
[Groundwatch] lua/includes/extensions/math.lua:52: bad argument #2 to 'max' (number expected,, got nil)
1. max - [C]:-1
2. Clamp - lua/includes/extensions/math.lua:52
3. AimGun - lua/entities/gw_strider.lua:317
4. unknown - lua/entities/gw_strider.lua:112 x245 im also having the same probloem
[Groundwatch] lua/includes/extensions/math.lua:52: bad argument #2 to 'max' (number expected, got nil)
1. max - [C]:-1
2. Clamp - lua/includes/extensions/math.lua:52
3. AimGun - lua/entities/gw_strider.lua:317
4. unknown - lua/entities/gw_strider.lua:112 x245