Hotline Miami 2: Wrong Number

Hotline Miami 2: Wrong Number

Cave
Počet komentářů: 23
Err0rC0degames 1. kvě. 2017 v 2.31 
Short and too easy. Pretty bad.
SuperChaosKG 31. led. 2017 v 13.32 
Unusally short, but pretty good.
зарва 27. pro. 2016 v 3.26 
good
Six Python  [autor] 24. pro. 2016 v 11.47 
@CannibalCowboy, Thank you
Reptica*Baran* 24. pro. 2016 v 9.12 
:)
CannibalCowboy 23. pro. 2016 v 12.44 
Good design, just too easy.
Swag is a ressource 23. pro. 2016 v 10.46 
4/10 its fast and without any trouble. the song is ok but thats it, it was more like a shooting range then a lvl
neon 23. pro. 2016 v 5.11 
The cover is sick.
So is the level, congrats.
Six Python  [autor] 22. pro. 2016 v 8.09 
@kaugummijunky, Yeah, i know, but my second map more difficult! Thank you
GetBeaned 22. pro. 2016 v 7.59 
very easy level
sej 21. pro. 2016 v 13.23 
@F O K U S
Hey man, thanks for trying. These are still good images.
Six Python  [autor] 21. pro. 2016 v 9.15 
@Slump God. Sorry, i lost it, but i have other images
https://www.dropbox.com/sh/g6llacpitl4h0u9/AADWFRWzr9fGOghWtgDGzh1aa?dl=0
Six Python  [autor] 21. pro. 2016 v 8.58 
@Mr Fabulous.Thanks for your comment, next time i will do levels bigger and wider
Mr Fabulous 21. pro. 2016 v 8.26 
@ The Class: I'm aware that the game does that, and the level's creator should be too. Simply adjusting the default player spawn position and/or nearby enemy positions would prevent players from getting into that situation in the first place. In any case, I don't enjoy levels that involve being swamped by a horde right off the bat.
sej 20. pro. 2016 v 16.22 
Do you think you could add some kind of link to the art presented for the cover of the workshop item? (Like, the picture that says "Cave" that has the palm trees in the background. If you have the before image (without the word cave) that would be even better. Just looks like a great aesthetic homescreen background.)
Class 19. pro. 2016 v 18.37 
the game by DEFAULT respawns you a few seconds after the level actually started, so if you moved after the level intro screen is over, and then die, you'll spawn away from where you actually spawned. he can't fix this.
Mr Fabulous 19. pro. 2016 v 14.58 
I unsubscribed when, after dying three seconds into the level, I was constantly respawning unarmed into a tiny room filled with five (six?) enemies. Seriously, fix it.
Petrov Denaturatov 19. pro. 2016 v 9.58 
Gud lvl but its too tight :d
Six Python  [autor] 19. pro. 2016 v 3.33 
@SandwichMan, Thank you man
sL1T My THR0aT 19. pro. 2016 v 3.07 
2/5 Design is very boring, no edges, tight rooms, bad cover and other mistakes.
But this ok for first lvl, nice try.
Six Python  [autor] 18. pro. 2016 v 0.16 
@CuriousCat, Thank you, i will try do better
Tackleberry 18. pro. 2016 v 0.09 
Good level, but corridors is too tight.
Reptica*Baran* 17. pro. 2016 v 11.17 
to easy but good
:steamhappy: