Team Fortress 2

Team Fortress 2

The Magnetonator: The Resubmit
195 kommentarer
Maximilian_ 7. mar. 2021 kl. 8:03 
nice idea
Worm Girlfriend 22. aug. 2016 kl. 12:41 
Aren't the Volt and the classic style supposed to be the other way around?
Comatose 28. nov. 2015 kl. 14:19 
You got a first person view that we can see?
b3afy 15. aug. 2015 kl. 12:45 
eh
Ott3r 20. juli 2015 kl. 6:01 
Charge should build up the range at which it can find buildings and the speed they move at towards those buildings
LanTao 14. nov. 2014 kl. 13:39 
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me 15. okt. 2014 kl. 12:42 
cool idea!
Petsch 10. okt. 2014 kl. 17:28 
I had the same idea but with a sticky bomb :(
Scarletteous 4. okt. 2014 kl. 0:29 
...........WOWOWOWOWOWOOWOWOWOWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWOOOOOOOOOOOOOOOOOOOOOOOOWWWWWWWWW
JESSE_DEW 3. okt. 2014 kl. 17:27 
.......................,,-~*~,,
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░░░░Add it now Valve!░░░
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░░░Because it's very░░░░
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░░And give ME one too░░░
Eclipse 28. sep. 2014 kl. 2:45 
This is Super cool and i think this will be a good stat too = The normal one just a simple explosion while this one first makes and electrical field too damage a little and slows enemy's down and then explode for 60-70% normal dmg?
FawksGoBoom 27. sep. 2014 kl. 15:02 
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New Kanye 25. sep. 2014 kl. 8:12 
░░░░░░░█▐▓▓░████▄▄▄█▀▄▓▓▓▌█ Much epic!
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░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ So want!
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█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ Such amazing!
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Rat King 9. sep. 2014 kl. 13:04 
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Unc 6. sep. 2014 kl. 10:08 
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Athu'um 19. maj 2014 kl. 6:13 
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Chairman Bao 16. maj 2014 kl. 19:02 
stickies are slightly attracted to enemy buildings
-50% damage vs buildings
On full charge shot: disable building for 5 seconds and be a minicrit: (like cow mangler but more logical for a demo)
Voke 5. maj 2014 kl. 13:28 
Nice :sticky: bomb launcher! Deserves my like!
Master of the Continuum 6. mar. 2014 kl. 22:47 
thing should do no actual damage to buildings, or very very negligible damage, but instead disable them for a bit. perhaps each bomb attached disables for a half second, so a full clip on a sentry would disable for 4 full seconds. 1 sec per bomb would be too overpowered i think. the bombs also short out spy cloaks. they could do small damage to players as well, and use the disintegration ragdoll.

it would make a good strategy of using your primary for destroying buildings and players.:sentry::spycon::sticky:
♿Markassa 20. jan. 2014 kl. 9:26 
should work like an EMP and do less damage (if its an EMP it should do Spies visible)
EWEY99 19. jan. 2014 kl. 3:26 
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grass 27. nov. 2013 kl. 11:32 
Hmmm I think it's too similar to the primary Grenade Launcher it doesnt roll. But other than that it looks great and hass balnced stats (except for sapping from a distance).
Rick fetish 11. okt. 2013 kl. 5:54 
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▒▒▒Add it now Valve!▒▒▒▒
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░░░░░░Cuz It's░░░░░░░
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Ahbadah 26. sep. 2013 kl. 7:05 
Would have to be balanced too heavily to allow ranged sapping, imo. Would still be hilarious to kill an engi-nest with 8 bouncy blue balls.
Serotonin 14. sep. 2013 kl. 18:07 
WE NEED MORE STICKY LAUNCHERS
spring fox 21. juli 2013 kl. 22:22 
Makes this a real weapon. We need more good granade weapon.
rukz 9. maj 2013 kl. 2:12 
add this valve
Chadler 30. apr. 2013 kl. 14:25 
-Can't stick to walls
monke 24. apr. 2013 kl. 13:20 
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░░░░░░Cuz It's░░░░░░░
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Snapple Iz Gret. 3. apr. 2013 kl. 19:34 
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Mount Sticky 13. mar. 2013 kl. 11:51 
cant be destroyed by bullets
Mount Sticky 13. mar. 2013 kl. 11:49 
saps enemy sentry guns
-50 damage to enemys
-100 blast radius
+25 full charge distance
+50 projectile speed
can only put out 3 at once unsted of 8
Riicochet 13. mar. 2013 kl. 3:56 
Dr.G style sticky launcher right here; it should just own buildings, do less damage to players. Love the model + name though, 9/10
TheIllestVillian 6. mar. 2013 kl. 18:39 
MAKE ET A SKEN.
ballsackamo 6. mar. 2013 kl. 13:12 
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░░░░░░Cuz It's░░░░░░░
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ZombieCXV 22. feb. 2013 kl. 22:58 
omfg this is the best wep ever
Pedroka 16. feb. 2013 kl. 21:07 
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Dewitt B. Fahrton 10. feb. 2013 kl. 10:50 
i think the demo needs this. i mean it needs a new sticky launcher.
Gangsta_wizard_840 9. feb. 2013 kl. 9:27 
i like the idea of an emp launcher, i like fryng sentries with the cowmangler's charge beam but it takes so long for so little time, this seems like a better way to do it
Lukefurno 8. feb. 2013 kl. 20:07 
what was that sandvich this gun looks good great idea
neokamen 5. feb. 2013 kl. 4:19 
Attracted to buildings/machines, good idea!
great work
guilherme 4. feb. 2013 kl. 9:27 
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Festive Wind 28. jan. 2013 kl. 18:08 
Should be similar to the homewrecker.

+100% damage against buildings
-20% damage penalty against players
Salizar 28. jan. 2013 kl. 12:32 
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scrump 26. jan. 2013 kl. 20:58 
Exactly what the desc. says, but with the ability to be moved by the demoman with the special attack button.
Weed Smoking Sniper 26. jan. 2013 kl. 15:13 
I think the bombs should home in on buildings, and if a direct hit, sap them instead of doing blast damage, but still do some damage.
Mount Sticky 26. jan. 2013 kl. 9:59 
dos it sapp senterys
Very suspicious subject 24. jan. 2013 kl. 16:36 
oh yerh. thats really good soldier. mayble the best
Tall Drink of Marmalade 23. jan. 2013 kl. 3:38 
it should arc towards close buildings while in the air, and slowly roll towards the building on the ground, does 50% more damage to buildings and 70% less damage to players. bombs can be destroyed by engie shotgun like usual
7s 20. jan. 2013 kl. 15:57 
If it was just a tad bit shinier, it could easily pass as a Grodbort weapon.