Arma 3
Project Infinite - Inspect weapons
86 則留言
snipersadie 2023 年 4 月 9 日 下午 11:00 
if you press ~ key with a weapon out you can inspect your weapon don't know about secondary
r0dx864 2023 年 2 月 8 日 下午 1:09 
just so you are aware, your mod does not work with the current release candidate and the development version meaning that once the stable version is released, your mod will no longer work and will crash players games.
nanner 2022 年 3 月 15 日 下午 8:30 
As of today, the default key is NOT Shift + T.

The default key is T.

Please share how to change this. The CBA keybinding instructions dobnotbapply to this mod as the controls for this mod do not appear in Configure Addons.
TurboCyka 2021 年 5 月 5 日 下午 9:59 
Definitely a cool feature,thank you.
Nobutora 2020 年 8 月 10 日 上午 3:03 
is this client side?
OldManStache 2019 年 8 月 22 日 上午 6:51 
I like it, but the animation is a bit fast, it doesn't really give me enough time to admire the weapon I've built. would it be possible to slow it down, or maybe press T to inspect one side and press T again to flip instead of the automatic flip?
Lucas_ 2019 年 3 月 19 日 上午 6:08 
is this client, or need to be loaded on server?
老夫子 2019 年 2 月 27 日 下午 10:11 
There is a bug when inspecting pistol. Weapon will suddenly disappear.
NorX Aengell 2019 年 2 月 25 日 上午 11:50 
Avoid the use of "BIS_fnc_MP", it's deprecated, (https://community.bistudio.com/wiki/BIS_fnc_MP)

Use remoteexec instead (https://community.bistudio.com/wiki/remoteExec) :).
Spaghet114 2019 年 1 月 25 日 上午 10:11 
Thank you so much for the fast reply Bnae!
And goodluck on future mods, you make quality content!!
Bnae  [作者] 2019 年 1 月 25 日 上午 7:15 
[[ player,"AnimInspectAssaultrifle"],"playAction"] call BIS_fnc_MP;
[[ player,"AnimInspectHandgun"],"playAction"] call BIS_fnc_MP;
Spaghet114 2019 年 1 月 24 日 下午 11:32 
Hello Bnae,
Could you please tell us what the name of the animation is so that I can do:

player switchmove "Bnae's Inspect Weapon";

I am trying to make the player inspect their weapon upon a trigger activation (acquiring a weapon). It would help me out a ton, thank you so much!
Øperador Geoffry [Hk] 2018 年 6 月 15 日 上午 10:39 
@Bnae Would it be possible to make an animation to see the rifle injection window open??
fiftysnens 2018 年 5 月 31 日 上午 12:06 
am i completly blind ? in the cba settings i do not find an option to use it.. shift t is not working and i even tried to call it with customkeyhandler

//O Key
case 24: {
private ["_current", "_primary", "_handgun", "_anim"];

_current = currentWeapon player;
_primary = primaryWeapon player;
_handgun = handgunWeapon player;

if ((vehicle player == player) && !(_current == "") && !(stance player == "PRONE") && !(stance player == "UNDEFINED")) then {
if (_current == _primary) then {
[[ player,"AnimInspectAssaultrifle"],"playAction"] call BIS_fnc_MP;
};

if (_current == _handgun) then {
[[ player,"AnimInspectHandgun"],"playAction"] call BIS_fnc_MP;
};
};
_handled = true;
};
MasterManiac 2018 年 2 月 11 日 上午 4:17 
Beautiful mod. I love it. Would it be possible to "cancel" the animation early, before it finishes? It'd perfect for checking the brass on transparent magazines. :-)
Brigid 2017 年 10 月 10 日 上午 7:45 
Would it be possible to have a version of the rifle animation only checking the right side of the weapon, for seeing if the bolt is locked to the rear?
Dave 2017 年 9 月 1 日 下午 12:34 
it doesnt work with the exile mod
Bnae  [作者] 2017 年 9 月 1 日 上午 11:54 
@Turban : I don't see any reason why this would not work with any other mod out there :)
Dave 2017 年 9 月 1 日 上午 8:46 
is there any mod that would make this not work. im trying to run in with exile mopds and some other mods?
HouseCatz 2017 年 8 月 5 日 下午 10:36 
Could you somehow make a "chest sling" or a "fast sling" I absolutely HATE having to put my weapon on my back, and so far up my back? is that even possible?
Bnae  [作者] 2017 年 6 月 16 日 上午 7:48 
@Steelkitten7 : This works with any weapon out there
Steelkitten7 2017 年 6 月 16 日 上午 7:37 
Does this mod work with modded weapons? To be exact, does it work with Operation Trebuchet?
Slavmeister #UtMePacket 2017 年 6 月 5 日 下午 4:05 
are you swedish bro im am Tja mannen
✪ FreaK 2017 年 6 月 5 日 上午 5:28 
I´m sorry but these animations look as human as the the animations from Mass Effect Andromeda.
Zari 2017 年 6 月 4 日 上午 10:38 
This is what I missed in Arma 3. Thank you and I'm looking forward your next projects.
gman 2017 年 6 月 3 日 上午 6:40 
kill yourself autist
mrgreenrg 2017 年 6 月 2 日 下午 1:59 
Exile please
randomlumberjak 2017 年 6 月 1 日 下午 4:05 
does this do vanilla aswell
ŦHË ǤÄMËⱤ ǤŮƔ 2017 年 6 月 1 日 下午 12:35 
Its a cool feature, but I feel the inspect animation looks a little stiff and weightless..
StatTrack LCD 2017 年 5 月 11 日 下午 8:28 
can u add ace support
C00kyUK 2017 年 5 月 6 日 上午 8:44 
Real shame this wont work when exile is loaded up along side it :(
C00kyUK 2017 年 5 月 6 日 上午 8:20 
@Bnae No worries mate ill give it a go with some p90 skins ive been making :P
Bnae  [作者] 2017 年 5 月 5 日 下午 10:34 
@DayZLAD Only way to add custom animations is through an addon :)
C00kyUK 2017 年 5 月 5 日 下午 9:02 
This is awesome but could it go in a mission file? Too many mods on my server lol
JANFU Deggery 2017 年 5 月 5 日 下午 5:31 
@Amit I need more JANFU gold
Amit 2017 年 5 月 5 日 下午 4:24 
@Johnny. The video is literally at the top of the page.
Johnny 2017 年 5 月 5 日 下午 3:27 
what is this good for?
Bnae  [作者] 2017 年 5 月 4 日 上午 6:53 
@Amit Yeah it should
Amit 2017 年 5 月 3 日 上午 1:49 
If everyone on the server is running this mod, does it show for them in 3rd person?
igu@na 2017 年 4 月 30 日 下午 12:33 
This is simple addon but a big change for the perfection of arma 3, thx dude!
󠀡󠀡 2017 年 4 月 26 日 上午 4:07 
@neetch I actually I binded my inspect button to CTRL+*, this will make you Look anywhere(2xAlt). Although, if you do bind CTRL+* you have to remember to either press alt 2x, or press CTRL+* again, since you'll still be looking around once your done inspecting.
Bnae  [作者] 2017 年 3 月 15 日 上午 7:25 
@Shas'la Thanks, at some point i will improve this addon a lot so stay tuned
Shas'la 2017 年 3 月 15 日 上午 5:42 
Awesome mod. My only suggestion would be to make the animation controlled by the player, so you can stop and admire your guns. Other than that, it's perfect. :)
Feint 2017 年 3 月 11 日 下午 6:49 
One of my favorite addons.
mrgreenrg 2017 年 2 月 4 日 上午 1:09 
it's a pity what does not work in Exile mod=(
n 2017 年 1 月 24 日 下午 10:24 
(or only when holding the keybinding)
n 2017 年 1 月 24 日 下午 10:19 
Btw if you would ever consider that, i have another suggestion that would go pretty well with it: Automatically going into "2xalt mode" when using the keybinding. That way you could get a clear view of where-ever you want to look at the weapon.
Bnae  [作者] 2017 年 1 月 21 日 上午 8:43 
@Feydel Unfortunately you need to ask from someone else since i don't modify others work

@Keen I'll keep that in mind
Goro 2017 年 1 月 19 日 上午 2:10 
Like this one. Now you can see if the weapon's model has been done propely and fair.
Atlas1205 2017 年 1 月 16 日 下午 7:43 
nice one!