Portal 2

Portal 2

Prison Escape: Act 2 (RE-LOADED)
533 kommentarer
blinkpen  [ophavsmand] 29. okt. 2021 kl. 16:31 
no
dot64 28. okt. 2021 kl. 17:29 
Is this a PTI/Beemod Export?
3 Grots In A Trench Coat 13. sep. 2018 kl. 7:29 
In the final cell block before the exit lift you have the first cell with the button that opens the other cells; the second cell with the cube in it - both of these have portal surfaces - and the final cell which has the cube-button which deactivates the lasers blocking the exit. This final cell as far as I can see has no portal surfaces. So the cube can either be on the first button keeping the cells open or off it in which event the cube button cannot be reached due to deadly lasers.

Maybe there's a solution you intended that I've missed but AFAIK the only way to get the cube on the cube-button is to drop it through successive portals and launch it through the lasers.
blinkpen  [ophavsmand] 12. sep. 2018 kl. 22:45 
Thank you. But what are you talking about? I don't recall putting in a situation where you had to do that.
3 Grots In A Trench Coat 12. sep. 2018 kl. 14:47 
The level is well-designed and well-lit. My only gripe is having to portal-fling the cube onto the final button is just unnecessarily fiddly and time-consuming.

I did it in the end but it took about a dozen tries for the cube to land correctly.
blinkpen  [ophavsmand] 18. juli 2018 kl. 0:47 
lul
joe98 17. juli 2018 kl. 17:22 
Near the beginning is a sign at a door saying "wait for attendant".

I am still waiting. Please send he attendant.
.
blinkpen  [ophavsmand] 26. nov. 2016 kl. 22:47 
yeah these maps i made suck. i am a lot better than i used to be.
Sun_S 26. nov. 2016 kl. 4:35 
Somewhat easy, but why not. The only thing that bugged me (and it's likely been said before, but won't read through all the comments) was that at the start, I lost the cube when I first wrongly funneled it through the doorway. Had to kill my character to get a new chance.
holmesa 6. aug. 2016 kl. 7:01 
Jumped on bed after turrets and got stuck had to restart level and not jump on bed...
Nein E. Levin 6. mar. 2015 kl. 18:05 
I liked the map, not too callenging but still fun to do. I actually didn't use the reflector cube for the turrets, I only portalled the laser beam on them and after that, I noticed the button and realized there was a cube for it. On another note, I don't get why that custom look, it seems it was just rendered randomly, but I recognise the work put in it.
Overall, I'd give it a 6/10
tacoassassin 24. nov. 2014 kl. 8:45 
Didn't work for me.
Petutski 24. aug. 2014 kl. 10:00 
Very nice and lots of fun.
Chaotica 14. feb. 2014 kl. 9:08 
Second cell, wanted to take out the companion cube, got stuck behind the glass O.O
Couldn't retrieve it, sadly.
Watermelon Pie 26. aug. 2013 kl. 12:06 
Really like this one *-*
Test Subject 3656978.1 24. aug. 2013 kl. 10:46 
+1 on Takareer's comment. Needs a reset button for the weighted companion cube.
Takareer 31. juli 2013 kl. 19:54 
There needs to be a cube reset button at the beginning; it's rather easy to place the cube somewhere you can't get it back using the asbestos beam.
Dragon Claw 9. juni 2013 kl. 12:47 
for the most part this was a good test. the last bit with the last couple cubes was a bit obvious, maybe a bit more work there and this would be a great test.
Johannes-im-Dampf 23. mar. 2013 kl. 13:44 
A little too qhuite forward
Richard L 11. mar. 2013 kl. 13:05 
Too simple.
luison.cpp 19. feb. 2013 kl. 19:26 
Thumbs up, but I think this level could be better with less corridors(walking too much isn't fun)
Awsum0 10. feb. 2013 kl. 8:13 
Here's a playthrough of this level:
http://youtu.be/pj-HJdreklk
Bayram 2. feb. 2013 kl. 7:09 
Rather too easy, but the setting is nice, so thumbs up. I hope the puzzles get harder ... on to Act 3.
blinkpen  [ophavsmand] 26. dec. 2012 kl. 1:27 
Sorry I havent been on here soon enough to answer your question. Thanks again. You probably wont see me on here for a while once the new year hits either cuz I will be gone for a long time. See ya.
Diamond Knight 25. dec. 2012 kl. 9:06 
Nevermind... I finally figured it out. What a dufus I am.
Again, thanks for the great chambers!!!
Diamond Knight 25. dec. 2012 kl. 7:44 
Moron here... how do I get out of the initial room?
Irae 6. dec. 2012 kl. 11:19 
it's ok, but a little too easy i think
Hard 6. dec. 2012 kl. 8:12 
easy...
blinkpen  [ophavsmand] 12. nov. 2012 kl. 17:04 
then dont fuck around with the bed. just play the map.
Filip 12. nov. 2012 kl. 11:08 
there the three rooms with lasers are, i got stuck in a bed and can't leave :/
blinkpen  [ophavsmand] 7. nov. 2012 kl. 11:22 
wuddup ninja? the first part is a puzzle itself.
Darth Juggalo 6. nov. 2012 kl. 17:27 
What the hell? Change the funnel to orange, nothing to do with it... Can't funnel myself past lazer wall any more than I could walk past it, not sure how to even start this level.
blinkpen  [ophavsmand] 31. okt. 2012 kl. 23:37 
what ever do you mean by vanilla version? and @SKIR Bold comment coming from a guy who believes in fictional characters.
76561197963294130 31. okt. 2012 kl. 20:14 
not creative nor was it even remotely hard. How could anyone give this an upvote?
luk the little forklift 8. okt. 2012 kl. 11:12 
Needs a way to reset the cube, like in the vanilla version.
blinkpen  [ophavsmand] 7. okt. 2012 kl. 6:55 
Actually you did need it. You just dont realize it.
David Merrick 29. sep. 2012 kl. 7:40 
Not sure how changing the funnel to orange in the first room was supposed to figure in, as I was able to progress without working with it. Nonetheless a nice little map.
The Sojourner 20. sep. 2012 kl. 4:06 
I got trapped in the beginning. I got my cube through the square hole in the glass and could not funnel it back out (seriously? That only got mentioned one other time amid all these comments??).
autrishe [æ] 19. sep. 2012 kl. 22:21 
Not as hard as I expected, but rather nice.
blinkpen  [ophavsmand] 12. sep. 2012 kl. 19:01 
thanks
Scirocco 8. sep. 2012 kl. 18:41 
Compliment I like how it looked and it wasn't too taxing on my brain to get through it.
Spychopat 3. sep. 2012 kl. 17:13 
too easy and short ><
but map is nice
blinkpen  [ophavsmand] 31. aug. 2012 kl. 11:22 
lol was that a compliment or a indirect insult?
Scirocco 30. aug. 2012 kl. 19:56 
Nice relaxing one. Wasn't tough on the little bit of mind I have left. Thanks.
Fetandrey 22. aug. 2012 kl. 12:34 
Completed without killing any turrets :P +1 from me.
Rewas 21. aug. 2012 kl. 5:58 
Nice. Really enjoyed killing the turrets.
LPChip 9. aug. 2012 kl. 15:50 
Cool map. Not that hard, but it provides a fun experience, and that counts.
blinkpen  [ophavsmand] 26. juli 2012 kl. 22:13 
yup. check my workshop.
Ivan of Spades 26. juli 2012 kl. 9:54 
NIce job dude! Really liked it! Got any more?
SleepyGhost 22. juli 2012 kl. 12:14 
Really good, keep going!