Space Engineers

Space Engineers

Monospace Font DemoWorld
71 kommentarer
Krypt  [ophavsmand] 27. mar. 2019 kl. 4:06 
@DasKrusty
You can use one of those:
- Colored bullets at codes \uE034-\uE055
or select some of palette chars

You can open FontData.xml file and copy character from it directly
Krypt  [ophavsmand] 27. mar. 2019 kl. 3:56 
@Khan
Yes, it can. Whipsplash made a good image converter for this exact purpose:
https://github.com/Whiplash141/Whips-Image-Converter
Kham 26. mar. 2019 kl. 18:04 
Out of curiosity, can these only be used via a PB or can you enter the codes directly on to an LCD in some manner?
DasKrusty 26. mar. 2019 kl. 12:28 
Sorry Krypt, novice with this but what characters or how would I add say a green icon for say "on" and red for "off"?
Krypt  [ophavsmand] 25. mar. 2019 kl. 4:59 
It is a part of the game now.
You need to go to you LCD screen and select "Monospaced" in font selection box.
DasKrusty 25. mar. 2019 kl. 1:10 
Hey Krypt, I have only just come across a design using your font, is this still good to go or is there some other way to do it now?
Krypt  [ophavsmand] 28. dec. 2016 kl. 4:55 
well, yes, it is base 16 numbers :)
Shep♿ 28. dec. 2016 kl. 4:45 
I found them here :

\uE03a - \uE03f
Shep♿ 28. dec. 2016 kl. 3:43 
Hello.
I find only 2 large arrows (which go to the right) in pink and blue colors.
Where are the other colors ?

"- Colored bullets at codes \uE034-\uE055"

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=828065065
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=828065013
Mazen IIXIS 16. dec. 2016 kl. 19:28 
Okay, I will do that and look it up to see if the colors line up.
Krypt  [ophavsmand] 16. dec. 2016 kl. 18:10 
Well, from usage section in description:

static char rgb(byte r, byte g, byte b) {
return (char)(0xe100 + (r << 6) + (g << 3) + b);
}

Use it to pick color. Values for r, g, and b in rage 0..7 (512 colors total)
Mazen IIXIS 16. dec. 2016 kl. 17:17 
There's the dropbox for monospace, and the codes start from '\uE100 to '\uE2FF' but it have limited color palette and they're not in order.
Krypt  [ophavsmand] 16. dec. 2016 kl. 16:07 
It is quite strange. How did you use it?
Mazen IIXIS 16. dec. 2016 kl. 15:40 
Yeah. It have bigblue_0, bigblue_1, bigblue_2 all in .dds, and one FontData.xml. They pixels they're using is limited and doesn't look as good as yours.
Krypt  [ophavsmand] 16. dec. 2016 kl. 9:59 
> The current pixels that is used in vanilla didn't have all of the pixels colors that you have in this one.

Keen used this font without any change. Pixels must be still available.
Unfortunately, I'm unable to check last update. Can you list content of \SpaceEngineers\Content\Fonts\Monospace ?
Mazen IIXIS 16. dec. 2016 kl. 2:24 
I have a question, since the modding for fonts is supported, is this already part of vanilla or it is separate? The current pixels that is used in vanilla didn't have all of the pixels colors that you have in this one.
Krypt  [ophavsmand] 13. nov. 2016 kl. 10:42 
http://www.utf8-chartable.de/unicode-utf8-table.pl?start=9600&number=128
Almost all those chats in font.
Only \u25A1 swapped with \uFFFD, because of issue in Keens font renderer.
Krypt  [ophavsmand] 13. nov. 2016 kl. 10:39 
@Cherono Lord
\u2591 and \u2593

Yes, font was included is as without any changes.

Cherono Lord 13. nov. 2016 kl. 10:29 
What is the characters for the progress bar?
Are they now in vanilla too with the addition of the monospace font?
Cheetah 11. nov. 2016 kl. 22:52 
Please, can you give a formula to calculate the LCD screen's resolution with this font, given the current font size on it? I mean, I need to calculate how many chars there will be in one line and how many lines there will be at known fontsize, so I can, for example, decorate the lines with | signs, and then calculate after how many lines I shall switch the output to a panel below.
Dave 11. nov. 2016 kl. 8:39 
ahh thats why then, ok thaks for clearing that up :steamhappy:
Krypt  [ophavsmand] 11. nov. 2016 kl. 8:38 
Yes. Do you using Development branch? Currently it is not pushed to Stable. In Stable you still need to install it manually
Dave 11. nov. 2016 kl. 8:35 
I'm sorry Krypt, i cant follow this? are you saying there should be an extra option in the LCD options in game? (i am running stabe)
Krypt  [ophavsmand] 11. nov. 2016 kl. 7:01 
You need to do actions from *Uninstallation" block.
Keen added this font to the game is as. It listed as "Monospace"
Dave 11. nov. 2016 kl. 6:58 
ok so, we still need to add the files to the folder and than we have the option to change font?
i removed the folder because it was causing problems with some of the game windows?

Alysius 11. nov. 2016 kl. 6:56 
Epic! Thank you. Finally some better drawing tools to use.
Krypt  [ophavsmand] 11. nov. 2016 kl. 5:47 
Thanks guys :)
Krypt  [ophavsmand] 11. nov. 2016 kl. 5:47 
@Dave
Actually, they did. It works with this world as well. You only need to switch the font in lcds properties..
Dave 11. nov. 2016 kl. 5:09 
a shame they didnt add the coulors to make pictures and gifs . . . . ahh welll
Dave 11. nov. 2016 kl. 4:29 
Congratz on the game implementation :oD
XCanG 11. nov. 2016 kl. 4:22 
Gratz: https://www.youtube.com/watch?v=47I6rEktL70

P.S. unsub due it in vanilla now.
dsmarine 10. nov. 2016 kl. 13:08 
Wasn't going to subscribe...then saw Dancing Dushan!!! .D
[KOR]dldmltls1 10. nov. 2016 kl. 10:49 
@Xocliw help me plz
i have finished SE Compatible Korean font & translation data
font modding on 1.161 update, but can't input keyboard
i hope IME input & translation modding support
Krypt  [ophavsmand] 10. nov. 2016 kl. 9:06 
@Xocliw, by the way, say thanks to creator of original font :)
Krypt  [ophavsmand] 10. nov. 2016 kl. 9:04 
Not at all :)
Xocliw  [udvikler] 10. nov. 2016 kl. 9:03 
I'm extremely pleased that we implented this into the vanilla game! Thank you so much Krypt. :D:
Krypt  [ophavsmand] 31. okt. 2016 kl. 15:33 
Installation block also, there you need to replace original files
Probably, I need to mention about it somewhere in the beginning of description.
XCanG 31. okt. 2016 kl. 15:09 
I read it, but not find thaat information. You write it in Known issues at last sentence?
Krypt  [ophavsmand] 31. okt. 2016 kl. 14:01 
@XCanG
Yes, it replaces font of lcd panels and partially font of debug menus. Please, read description. It contains all those information.
XCanG 31. okt. 2016 kl. 13:43 
It replace current font or not?
Jediminer543 31. okt. 2016 kl. 11:07 
Chalenge to someone: Dwarf fortress in space engineers
Krypt  [ophavsmand] 31. okt. 2016 kl. 9:29 
Keen just reused whole text subsystem from Miner Wars 2081.
It reduced development time, but Miner Wars have no text panels.
EnjoyCoke 31. okt. 2016 kl. 8:54 
Why is this a mod and not simply standard for the game?
Krypt  [ophavsmand] 30. okt. 2016 kl. 9:45 
@Dave, thanks for review
Dave 30. okt. 2016 kl. 9:23 
a bit of a heads up what this thing is. https://www.youtube.com/watch?v=0vdnWyfFNls&feature=youtu.be
Chucky Dickens 30. okt. 2016 kl. 9:12 
Always upvote for Dancing Dushan.
Cherono Lord 30. okt. 2016 kl. 8:19 
@supersquid2000 it will arrive soom ;)
Krypt  [ophavsmand] 30. okt. 2016 kl. 5:41 
Ну ты же как-то написал свой первый коммент на английском? :)

[h1]Установка[/h1]
К сожалению, KeenSWH не реализовали поддержку моддинга для внутриигровых скриптов. Поэтому, этот шрифт должен быть установлен вручную.
Чтобы это сделать, вам нужно:
- Скачать шрифт тут: {LINK FJERNET}
- Найти папку установки Space Engineers
- перейти в подпапку "\SpaceEngineers\Content\Fonts"
- распаковать сюда содержимое архива
fak12394567 30. okt. 2016 kl. 5:33 
а можешь тогда сделать инструкцию для русских?