Don't Starve Together

Don't Starve Together

Super Wall DST
773 kommentarer
weni 12. sep. kl. 5:49 
为什么开启之后在建筑里面没有显示超级墙的图标呢?
rsoyxihnark 18. aug. kl. 9:54 
[00:00:39]: Disabling workshop-785295023 ( Super Wall DST) because it had an error.
San [Σ] 26. juni kl. 11:54 
still work
CCL 1. juni kl. 9:13 
怎么给门设置常开呢?
月下誓约 10. maj kl. 23:31 
可以加个开关是否启用自动墙吗
Hamburger 10. maj kl. 18:30 
@落霞霜 Bruh. Literally every error you posted except for the second one say they are from a COMPLETELY DIFFERENT MOD.
EldVarg 8. maj kl. 22:36 
Would be cool if these walls could optionally prevent floods (in Island Adventures).
EldVarg 8. maj kl. 2:04 
Works for me and my friend :). Great mod!
落霞霜 30. apr. kl. 0:16 
../mods/workshop-2921755024/scripts/prefabs/xxx_wuma_king_laser.lua:301 in (field) fn (Lua) <298-308>
inst = 250378 - xxx_wuma_king_laserscorch (valid:true)
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
self =
running = table: 0000000010E32A90
waitingfortick = table: 0000000010E339E0
hibernating = table: 0000000010E333A0
tasks = table: 0000000010E33940
waking = table: 000000004155EEF0
attime = table: 0000000010E32B30
tick = 890902
k = PERIODIC 250378: 0.000000
v = true
already_dead = nil
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
tick = 890902
scripts/update.lua:240 in () ? (Lua) <224-298>
dt = 0.033333335071802
tick = 890902
i = 890902
落霞霜 30. apr. kl. 0:16 
redirect_combat = nil
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
../mods/workshop-2921755024/scripts/prefabs/xxx_wuma_king_laser.lua:255 in (upvalue) doburn (Lua) <241-261>
inst = 250378 - xxx_wuma_king_laserscorch (valid:true)
x = -192.3999786377
y = 0
z = -49.778835296631
ents = table: 0000000050319D70
k = 1
v = 152334 - dyc_wall_stone (valid:true)
vradius = 0.5
range = 1.2
../mods/workshop-2921755024/scripts/prefabs/xxx_wuma_king_laser.lua:289 in (upvalue) Scorch_OnFadeDirty (Lua) <263-296>
inst = 250378 - xxx_wuma_king_laserscorch (valid:true)
x = -192.3999786377
y = 0
z = -49.778835296631
burnfx = 250478 - firesplash_fx (valid:true)
落霞霜 30. apr. kl. 0:16 
transfertargetcallback = function - scripts/components/combat.lua:81
OnRemoveFromEntity = function - ../mods/workshop-1185229307/modmain.lua:42
externaldamagetakenmultipliers = table: 000000004A563260
externaldamagemultipliers = table: 000000004A563080
SetTarget = function - ../mods/workshop-1207269058/modmain.lua:1
GetAttacked = function - ../mods/workshop-1207269058/modmain.lua:1
losetargetcallback = function - scripts/components/combat.lua:80
battlecryenabled = true
_ = table: 000000004A562B80
laststartattacktime = 0
attacker = nil
damage = 100
weapon = nil
stimuli = nil
spdamage = nil
blocked = false
damageredirecttarget = nil
damageresolved = 100
original_damage = 100
落霞霜 30. apr. kl. 0:15 
[09:32:24]: [string "../mods/workshop-785295023/scripts/prefabs/..."]:1: attempt to index local '_RQex' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-785295023/scripts/prefabs/dyc_superwall.lua:1 in (field) onhitfn (Lua) <1-1>
_zKX0 = 152334 - dyc_wall_stone (valid:true)
_RQex = nil
_UG4Z = 100
scripts/components/combat.lua:657 in () ? (Lua) <544-675>
self =
hiteffectsymbol = marker
onhitfn = function - ../mods/workshop-785295023/scripts/prefabs/dyc_superwall.lua:1
defaultdamage = 0
forcefacing = true
inst = 152334 - dyc_wall_stone (valid:true)
hitrange = 3
lastwasattackedbytargettime = 29696.701548804
lastwasattackedtime = 29696.734882139
keeptargettimeout = 0
落霞霜 30. apr. kl. 0:15 
与人物mod雾码(2921755024)冲突,经检查为

触发源:
来自MOD workshop-2921755024 的激光攻击(xxx_wuma_king_laser.lua)
对MOD workshop-785295023 的石墙(dyc_wall_stone)造成伤害
兼容性问题:
防御墙MOD(dyc_superwall)的回调函数未正确处理无攻击者的情况
变量命名异常(如_RQex、_zKX0等)表明代码可能经过混淆

希望超级墙作者能为超级墙增加未定伤害来源的兼容
错误日志将在下一条留言发送
不溯.梵空 6. apr. kl. 3:22 
作者大大,快速建造工具好像没有预设了,无法使用
コブランダー 23. mar. kl. 14:28 
@尘森 F3/F4可以调整墙体高度
尘森 17. mar. kl. 0:56 
作者大大,树篱放下来就是最小的,没法放高墙怎么办啊
Varrgas 2.0 26. jan. kl. 21:35 
And a 3rd..

Since my previous message I look at deeper what could cause this and found the issue.
I can't tell what it is exactly
But Now I can tell you that the conflict is with "Forge items 2025" (id=3372241384)

It happen on a fresh new save when both are active at the same time, and never happen otherwise.

I know this mod exist since a long time now, but did you think possible to make something to avoid this issue ?

Thanks by advance and sorry for the spam for something that tiny ^^'
Varrgas 2.0 26. jan. kl. 20:19 
Sorry, double message in a row

I supose that it's some sort of mod compatibility, I will try to find it because now that I'm noticing it, I can't see anything else and it's very disturbing when we build.
If you have any idea who can help, thank you, and thanks anyway for maintaining this amazing mod ^^

Note: the icon image is the same, but according to the sorting selected, it's not the same icone copy if I select favorite sorting or ABC sorting etc, it will change based on what item is in the list above/bellow, and sometime behind.
Varrgas 2.0 26. jan. kl. 20:16 
Hi.
First, I must say that the mod is working fine... but I have a little issue, who is annoying if I can say.
I don't know why, but since the last update, when I open the crafting tab, some of the "super wall", so the one added by the mod, don't have the right icon, and it's sometime random, and sometime not.
When it's not random, the icon seems to copy the icon of the item below it, or above it in the menu.
And sometime no icon at all, but this is happening only for the default icon (read without skin), like if the normal skin was transparent or something :onion:
But when it's very noticeable it's when in the "mod item" filter tab, scrolling to find the super wall.
And this time, it's a full line who seems to copy the skin above, or bellow.

When I want to craft one, I can't tell wish is what before clicing it.
Have you an idea about what could lead to this ? I don't have crash so it's hard to find what can lead to this result :/
Craig 22. dec. 2024 kl. 5:40 
LUA crashes in multiplayer these days
不溯.梵空 20. dec. 2024 kl. 5:48 
快速建造工具好像没有预设了
LETEfly 27. nov. 2024 kl. 21:01 
开启模组后原本的 铥墙远古伪科学站 中就不显示了,等待修复……
疯狂的偷你能量 22. okt. 2024 kl. 6:21 
女武神的奔雷茅打墙会导致服务器奔溃,无敌墙开了好像玩家不能把墙打成为 墙根 的状态
楠一禾 15. okt. 2024 kl. 7:58 
作者大大,这个mod开了之后在建筑一栏找不到原先的普通墙了,除非关了mod还原一遍原来的物品,开了mod才能制作
嘟嘟子 20. sep. 2024 kl. 4:24 
好像会崩溃直接退出,刚开始还没问题,但是只要开了就会崩溃
云风 24. aug. 2024 kl. 12:26 
好像有bug了,游戏直接退出,并不报错。
Belax 9. aug. 2024 kl. 6:08 
Super Wall Maker removed from forum...
汗流浃背l 4. aug. 2024 kl. 0:51 
反伤和生命值加成 都没用
DEAD MAN 17. juli 2024 kl. 2:03 
能不能给个不自动开门的选项啊 门不能一直开着也确实有点无奈
faptastique 16. juli 2024 kl. 19:15 
the mod walls work perfectly but if I but down normal walls, the game crashes. still worth it imo
SunRod 2. juli 2024 kl. 22:25 
I have been using this mod for a while, and I just noticed that the walls will not recover their hit points nor is it possible to repair them or see their health. It is quite cumbersome to destroy each wall every time its attacked in order to give it full health. Any chance you could give the walls a means of repairing... You know, for those of us who want to play without indestructible walls? Please...
千羽 2. juli 2024 kl. 11:37 
您好,最近使用这个mod并领养一只宠物后,制作普通石墙会提示已经有一只宠物了并无法做成
老云墨 29. juni 2024 kl. 3:36 
有BUG,和女工技能树里的小零件冲突了
Kicknow 26. dec. 2023 kl. 11:42 
Wery wery wery wery good mod!
:steamhappy:
Nana不是故意的 13. dec. 2023 kl. 9:55 
为什么我把反伤设置成500你要WTF T 3T:steamsad:
scubayogi 2. sep. 2023 kl. 10:02 
Works perfectly for me and love to make my own presets so I don't have to screw around forever in game! Thanks so much for this!!!!
Wakazu 3. aug. 2023 kl. 5:58 
Mod crashes the game again.

[00:01:58]: SuperWall: LoadLUA:../superwall_custom.lua
[00:01:58]: SuperWall: Custom file not found!

Please fix
Tea 30. juli 2023 kl. 21:03 
⭐非常謝謝作者/二次創作者的創作,沒有你們就沒有辦法整理成這些收藏合集,歡迎下載⭐

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❤️Thank you very much to the authors / secondary creators of the creation, without you would not be able to organize these collections, welcome to download❤️

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野原新之助 27. juli 2023 kl. 5:00 
添加了这个模组造不了普通的墙体,只能在现有的墙体上修改
庸人自扰之 10. juli 2023 kl. 1:19 
很离谱的一件事,加了这个模组后普通木门(其他的好像也是)就不能造了,显示有些东西需要你自己去发现
小脑猫 20. juni 2023 kl. 3:04 
添加了这个模组造不了普通的墙体了
shi.guangchen 29. maj 2023 kl. 9:10 
万人血书,加一个不会自动开关的门。不然太离谱了,门不能一直开着
Sanji宇 27. apr. 2023 kl. 7:03 
Why can't I use it now
Krei 12. apr. 2023 kl. 0:10 
Works great still! surprisingly, altho the hedge doesnt appear in the fast wall builder but thats a minor problem
Daya.Mar.Sana 10. apr. 2023 kl. 22:13 
Mod works fine, though I wish for a way to make hostile mobs not wish to chew on the walls all day. Ah well, free spider meat I guess...
For those saying its not in the crafting list, its in the modded item lists, may have to search a little for it.
[FSRVL] ShikiSoulless 3. apr. 2023 kl. 15:02 
Mod doesn't work. Walls are not in the crafting list.
c0l_cr4yton 12. feb. 2023 kl. 4:07 
Been trying this for a couple of days. So far I only have one bug: all vanilla stone walls - both existing AND any new ones you build - all look like moonrock walls now. So if you want cheap moonrock walls, you win lol. Otherwise, you have to use the mod's super version of the stone wall if you want the original stone look.
Bonnie McRed 2. feb. 2023 kl. 3:40 
still working ?
且随风去 31. dec. 2022 kl. 7:43 
用了之后,石墙直接被冷落
Ashe 24. nov. 2022 kl. 9:51 
Crashes game when placing on Savanna