Portal 2

Portal 2

Impossible Spaces 2
97 kommentarer
<{0_0}>well...well...well 6. okt. 2023 kl. 13:22 
easiest map ever made more asy than portal 1 glados battle
c4shurik 27. jan. 2021 kl. 7:57 
Very Nice!
Gilles1946 1. jan. 2018 kl. 16:46 
NIce, easy, surprising and funny map. Thanks.
hashtag_triggered 4. juni 2017 kl. 19:47 
fanTASTIC
. 22. apr. 2017 kl. 9:13 
Simple but very nice.
Azzlanoid 29. maj 2016 kl. 12:26 
gud map, yes it was time consuming, but It was gud.
Bakumaster 27. mar. 2016 kl. 5:50 
I feel the commentary was unneccesary, but it was fun!
VMan_2002 29. jan. 2016 kl. 3:13 
Why do you hate the m?
SkinnyBowser 3. dec. 2015 kl. 10:27 
So time consuming, but it was pretty much worth it! Excellent build!!
vioray 2. aug. 2014 kl. 3:01 
a lot of fun! sadly some of the messages are too long though and were cut off, probably best to split them into lines or something
StraightFlame 1. aug. 2014 kl. 7:50 
I adore maps that do the invisible portals thing.
Petutski 3. juli 2014 kl. 9:19 
Very unique and fun!
PinaaaAAH 18. juni 2014 kl. 3:01 
You should maybe rename the map I playedit because I thought hey he says it is impossible lets try it x3 but good work !
BUG 13. maj 2014 kl. 14:00 
Cool map,thanks.
danne11man 28. mar. 2014 kl. 0:44 
A bit to easy, but it got a nice twist, and not like the "normal" portal maps
Uroboros crawling up in my spine 8. jan. 2014 kl. 15:53 
moo
Achromatopsia 26. mar. 2013 kl. 18:40 
VERY nicely done! You neither fell short of, nor overshot, 'the runway' in terms of difficulty. Instead, you incorporated a nice twist of anti-physics to make things interesting. I hope Valve starts incorporating this kind of stuff on a *gasp* "number 3" release of the Portal series...(or at least a, God forbid, "Portal 2, Episode 1") ^__^ Your hard work made my day a lot more enjoyable. Thank you!
Sergiovan  [ophavsmand] 19. mar. 2013 kl. 11:20 
Impossible Spaces 3 is NOW ONLINE!
Wolf bytes 15. mar. 2013 kl. 16:32 
Nicely done.
Thomas 19. feb. 2013 kl. 21:48 
Nice
Sergiovan  [ophavsmand] 5. jan. 2013 kl. 13:57 
In my computer when testing text was complete D: Some other people had this problem, but the majority didn't
LPChip 5. jan. 2013 kl. 12:40 
I found this quite easy. I must've played too many of these kind of maps. :P

Good map though. Only bug I found is that the text is cut-off so I couldn't read it all. Can have something to do with the Sixense version of the game.
Metzger Ben | GER 14. okt. 2012 kl. 8:01 
oncebeautybegan 7. okt. 2012 kl. 21:00 
I like how it is a brain bender but not sooo much that you're totally lost. Thanks for making it! I enjoyed it a lot.
Baby dont hurt me 4. okt. 2012 kl. 8:07 
awsome.
nice map, and amazing physic!
keep making this stuff!
Sergiovan  [ophavsmand] 22. sep. 2012 kl. 6:37 
Impossible spaces 3, being worked on NOW!
Mr Fraggle (UK) 10. sep. 2012 kl. 2:54 
Very odd but a lot of fun.
Mathey2009 28. aug. 2012 kl. 16:55 
Awesome map here, keep it up!
Thanks for this map, I enjoyed it very much!
Want to try out the hardest map in the worshop?
For all of those who were waiting for my newest map (and for all of those who are new to my maps),here's a link to my newest map called "Cubelessness 2":
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=89526264
- Testing: Fizzlers/Cubes/Buttons/Funnels and their applications in the field of science.
- Difficulty: Hard-Very Hard
- Estimated time to complete: between 5 minutes and 1 hour.
If you know the first part of this map ("Cubelessness": http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=78146075) then you will find this second part even better, it is harder and more elegant, with no fancy tricks or unconventional methods here.
Thanks again
Fetandrey 24. aug. 2012 kl. 12:36 
Wow, fantastic! +1 from me.
PS Added to favorite.
LoyalTim 12. aug. 2012 kl. 9:34 
World portals for the win!
Quarks123 4. aug. 2012 kl. 10:25 
the first one was easier and smaller but i liked the first one cause of its craziness
Timerider 27. juli 2012 kl. 18:59 
You misspelled "purpose" at one part.
It's cool but misses some of its flare because Valve won't let people change the draw distance on world portals, so you end up seeing white where it should be.
Paoulus 24. juli 2012 kl. 6:16 
Good job! It's like a giant Escher paint!
Dad-Elite 21. juli 2012 kl. 20:08 
That was one awesome test I was wondering if anyone knows how to get portal2 texture files for the Hammer softwear?????????
Loksoul Skaðison 13. juli 2012 kl. 23:24 
Another great map which tests the limits of spatial reasoning. Great work
benrod 4. juli 2012 kl. 14:59 
M.C. Escher that's whom your map reminds me of.
Riquetdarkside 1. juli 2012 kl. 11:24 
vraiment bien,very good !!!
AEon 1. juli 2012 kl. 3:08 
Indeed, your premise is quite promissing. Hope you have the time to exploit the idea some more.
ajar 30. juni 2012 kl. 12:04 
It's a very nice testing experience and I've enjoyed every step of it. It was worth your work :) Please, make more.
76561198062348629 29. juni 2012 kl. 18:56 
how do u complete chamber number 2 pissing me off
Astral Descend 29. juni 2012 kl. 4:17 
U R LIER! IT IS POSSIBLE
Phydur 28. juni 2012 kl. 21:43 
lol i thumbs uped it for the comment "i hope you liked it as much as i hated making it" i mean, i probibly would've thumbs uped it anyway, but still...
PsychoBR 28. juni 2012 kl. 13:32 
Very fun! Thumbs up!
[My Colection: Damn Turrets]
ArgleBargle 27. juni 2012 kl. 22:56 
Agreed with Zypher70... just a bit too chatty. But that didn't stop me from giving a thumb up.

Difficulty: 3/10
Novelty: 7/10
Ninja: 0/10
Overall: 7/10
evilmaster 27. juni 2012 kl. 5:39 
Holy crap, this was a complete mindf**k... Loved it!
steve_cb88 27. juni 2012 kl. 1:24 
That had a couple of unexpected twists! I liked it!
Zypher70 26. juni 2012 kl. 19:19 
Loved the concept and the puzzles, well done. To much on the screen comments though, give the player a chance to figure it out.
TaZiK29 26. juni 2012 kl. 14:35 
не обычный тест оцените =) http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=78203960
chemgirl09 26. juni 2012 kl. 10:47 
It is cool. A relatively simple puzzle made more intricate by reversing gravity to solve. Cool Idea. Too many messages across the screen though.
Cheshire Catto 26. juni 2012 kl. 8:49 
its so damn a bit mind-f***